示例#1
0
        public static EffectBase CreateInstance(EffectInstance effect)
        {
            if (effect is EffectInstanceLadder)
                return new EffectLadder(effect as EffectInstanceLadder);
            if (effect is EffectInstanceCreature)
                return new EffectCreature(effect as EffectInstanceCreature);
            if (effect is EffectInstanceDate)
                return new EffectDate(effect as EffectInstanceDate);
            if (effect is EffectInstanceDice)
                return new EffectDice(effect as EffectInstanceDice);
            if (effect is EffectInstanceDuration)
                return new EffectDuration(effect as EffectInstanceDuration);
            if (effect is EffectInstanceMinMax)
                return new EffectMinMax(effect as EffectInstanceMinMax);
            if (effect is EffectInstanceMount)
                return new EffectMount(effect as EffectInstanceMount);
            if (effect is EffectInstanceString)
                return new EffectString(effect as EffectInstanceString);
            if (effect is EffectInstanceInteger)
                return new EffectInteger(effect as EffectInstanceInteger);

            return new EffectBase(effect);
        }
示例#2
0
 public EffectBase(EffectInstance effect)
 {
     Id = (short)effect.effectId;
     m_template = ObjectDataManager.Instance.Get<Effect>(effect.effectId);
     Targets = (SpellTargetType)effect.targetId;
     Delay = effect.delay;
     Duration = effect.duration;
     Group = effect.group;
     Random = effect.random;
     Modificator = effect.modificator;
     Trigger = effect.trigger;
     Hidden = effect.hidden;
     m_zoneMinSize = effect.zoneMinSize;
     m_zoneSize = effect.zoneSize;
     ZoneShape = (SpellShapeEnum)effect.zoneShape;
 }