public void Write(FileWriter writer) { var pos = writer.Position; writer.Write(uint.MaxValue); writer.Write(Type, true); writer.Write(Offset); ShaderData.Write(writer); SharcCommon.WriteSectionSize(writer, pos); }
public void Write(FileWriter writer, uint Version) { var pos = writer.Position; writer.Write(uint.MaxValue); writer.Write(Name.Length + 1); writer.Write(Value.Length + 1); writer.WriteString(Name); writer.WriteString(Value); SharcCommon.WriteSectionSize(writer, pos); }
public void Write(FileWriter writer) { var pos = writer.Position; writer.Write(uint.MaxValue); writer.Write(symbols.Count); for (int i = 0; i < symbols.Count; i++) { symbols[i].Write(writer); } SharcCommon.WriteSectionSize(writer, pos); }
public void Write(FileWriter writer, uint Version = 12) { long pos = writer.Position; writer.Write(uint.MaxValue); writer.Write(macros.Count); for (int i = 0; i < macros.Count; i++) { macros[i].Write(writer, Version); } SharcCommon.WriteSectionSize(writer, pos); }
public void Write(FileWriter writer) { var pos = writer.Position; writer.Write(Name.Length + 1); writer.Write(Values.Count + 1); writer.Write(SymbolName.Length + 1); writer.WriteString(Name); for (int i = 0; i < Values.Count; i++) { writer.WriteString(Values[i]); } writer.WriteString(SymbolName); SharcCommon.WriteSectionSize(writer, pos); }
public void Write(FileWriter writer) { var pos = writer.Position; writer.Write(uint.MaxValue); writer.Write(Offset); writer.Write(Name.Length + 1); writer.Write(SymbolName.Length + 1); writer.Write(DefaultValue.Length); writer.Write(flags.Length); writer.WriteString(Name); writer.WriteString(SymbolName); writer.Write(DefaultValue); writer.Write(flags); SharcCommon.WriteSectionSize(writer, pos); }
public void Write(System.IO.Stream stream) { using (var writer = new FileWriter(stream)) { writer.SetByteOrder(ByteOrderMark != 1); writer.WriteSignature("AAHS"); writer.Write(Version); writer.Write(uint.MaxValue); //fileSize writer.Write(ByteOrderMark); writer.Write(Name.Length + 1); writer.WriteString(Name); long programStartPos = writer.Position; writer.Write(uint.MaxValue); writer.Write(ShaderPrograms.Count); for (int i = 0; i < ShaderPrograms.Count; i++) { long pos = writer.Position; ShaderPrograms[i].Write(writer, Version); SharcCommon.WriteSectionSize(writer, pos); } SharcCommon.WriteSectionSize(writer, programStartPos); long sourceArrayStart = writer.Position; writer.Write(uint.MaxValue); writer.Write(SourceDatas.Count); for (int i = 0; i < SourceDatas.Count; i++) { long pos = writer.Position; SourceDatas[i].Write(writer, Version); SharcCommon.WriteSectionSize(writer, pos); } SharcCommon.WriteSectionSize(writer, sourceArrayStart); using (writer.TemporarySeek(8, System.IO.SeekOrigin.Begin)) { writer.Write((uint)writer.BaseStream.Length); }; } }