static void Main(string[] args) { /*Point p1, p2, p3, p4; p1 = new Point(20, 20); // start p2 = new Point(20, 80); // control points p3 = new Point(80, 80); p4 = new Point(80, 20); // end Bezier.rasterizeReference(p1, p2, p3, p4, "reference.png"); Bezier.rasterizeDirect(p1, p2, p3, p4, "direct.png"); Bezier.rasterizeSlope(p1, p2, p3, p4, "sloped.png"); return;*/ MakeRivers mr = new MakeRivers("testinput.png"); mr.makeRivers(); Console.ReadKey(); }
static void Main(string[] args) { /*Point p1, p2, p3, p4; * p1 = new Point(20, 20); // start * p2 = new Point(20, 80); // control points * p3 = new Point(80, 80); * p4 = new Point(80, 20); // end * * * Bezier.rasterizeReference(p1, p2, p3, p4, "reference.png"); * Bezier.rasterizeDirect(p1, p2, p3, p4, "direct.png"); * Bezier.rasterizeSlope(p1, p2, p3, p4, "sloped.png"); * return;*/ MakeRivers mr = new MakeRivers("testinput.png"); mr.makeRivers(); Console.ReadKey(); }