public static void UpdateStoneWallTile(StoneWall wall) { //if ((WorldMap.Instance.GetMapElement(cube.Position.X + 1, cube.Position.Y + 0, 7) != null && // (WorldMap.Instance.GetMapElement(cube.Position.X + 0, cube.Position.Y + 1, 7) == null) && // (WorldMap.Instance.GetMapElement(cube.Position.X + 0, cube.Position.Y - 1, 7) != null && // (WorldMap.Instance.GetMapElement(cube.Position.X - 1, cube.Position.Y + 0, 7) != null)))) // cube.TileType = TileType.DirtBottom; }
private void ExecuteMarking() { foreach (Vector3Int cube in _markedCubes) { if (_cursorMode == CursorMode.Mine) WorldMap.Instance.GetMapElement(cube.X, cube.Y, cube.Z).Mark(MapElementState.MiningScheduled); if (_cursorMode == CursorMode.CropArea && _invalidCubes.Count == 0 && _dimMarking.X >= _minimumCropSize && _dimMarking.Y >= _minimumCropSize) { // Marks the ground a certain color if (_cropType == CropsType.Wheat) WorldMap.Instance.GetMapElement(cube.X, cube.Y, cube.Z).Mark(MapElementState.WheatFieldScheduled); if (_cropType == CropsType.Cannabis) WorldMap.Instance.GetMapElement(cube.X, cube.Y, cube.Z).Mark(MapElementState.CannabisFieldScheduled); } } if (_cursorMode == CursorMode.Wall && _invalidCubes.Count == 0) { foreach (Vector3Int cube in _markedCubes) { Building b = new StoneWall(new Vector3Int(cube.X, cube.Y, cube.Z - 1), 0); WorldMap.Instance.AddBuilding(b); } } if (_cursorMode == CursorMode.CropArea && _invalidCubes.Count == 0 && _dimMarking.X >= _minimumCropSize && _dimMarking.Y >= _minimumCropSize) { PlaceField(); } if (_cursorMode == CursorMode.IndoorCropArea && _invalidCubes.Count == 0 && _dimMarking.X >= _minimumCropSize && _dimMarking.Y >= _minimumCropSize) { PlaceIndoorField(); } if (_cursorMode == CursorMode.Pasture && _invalidCubes.Count == 0 && _dimMarking.X >= _minimumPastureSize && _dimMarking.Y >= _minimumPastureSize) { PlacePasture(); } StopMarking(); }