示例#1
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            if (BetterInfestationsMod.settings == null)
            {
                return(false);
            }
            Map map = (Map)parms.target;

            if (HiveUtility.TotalSpawnedInsectCount(map) >= BetterInfestationsMod.settings.maxInsectsMap)
            {
                return(false);
            }
            IntVec3 hiveLoc;

            if (!InfestationCellFinder.TryFindCell(out hiveLoc, map))
            {
                return(false);
            }
            Faction faction = HiveUtility.GetRandomInsectFaction();

            if (faction == null)
            {
                return(false);
            }
            Thing        deepDrill = null;
            List <Thing> drills    = new List <Thing>();

            tmpDrills.Clear();
            DeepDrillInfestationIncidentUtility.GetUsableDeepDrills(map, tmpDrills);
            if (tmpDrills != null && tmpDrills.Any())
            {
                foreach (Thing t in tmpDrills)
                {
                    if (map.reachability.CanReach(t.Position, hiveLoc, PathEndMode.OnCell, TraverseMode.PassDoors, Danger.Deadly))
                    {
                        drills.Add(t);
                    }
                }
            }
            if (drills == null || !drills.Any())
            {
                return(false);
            }
            deepDrill = drills.RandomElement();
            TunnelQueenSpawner tunnelQueenSpawner = (TunnelQueenSpawner)ThingMaker.MakeThing(HiveUtility.ThingDefOfTunnelQueenSpawner, null);

            tunnelQueenSpawner.insectsPoints = Mathf.Clamp(parms.points * Rand.Range(0.3f, 0.6f), 200f, BetterInfestationsMod.settings.maxParamPointsDeep);
            tunnelQueenSpawner.hiveLocation  = hiveLoc;
            tunnelQueenSpawner.queenFaction  = faction;
            GenSpawn.Spawn(tunnelQueenSpawner, deepDrill.Position, map, WipeMode.FullRefund);
            deepDrill.TryGetComp <CompCreatesInfestations>().Notify_CreatedInfestation();
            if (BetterInfestationsMod.settings.showNotifications)
            {
                Find.LetterStack.ReceiveLetter("letterlabeldeepdrillinfestation".Translate(), "lettertextdeepdrillinfestation".Translate(), LetterDefOf.ThreatBig, tunnelQueenSpawner);
                Find.TickManager.slower.SignalForceNormalSpeedShort();
            }
            return(true);
        }
        private Thing SpawnTunnels(int hiveCount, Map map, IncidentParms parms)
        {
            if (BetterInfestationsMod.settings == null)
            {
                return(null);
            }
            if (HiveUtility.TotalSpawnedInsectCount(map) >= BetterInfestationsMod.settings.maxInsectsMap)
            {
                return(null);
            }
            IntVec3 loc;

            if (!InfestationCellFinder.TryFindCell(out loc, map))
            {
                return(null);
            }
            Faction faction = HiveUtility.GetRandomInsectFaction();

            if (faction == null)
            {
                return(null);
            }
            TunnelQueenSpawner tunnelQueenSpawner = ThingMaker.MakeThing(HiveUtility.ThingDefOfTunnelQueenSpawner, null) as TunnelQueenSpawner;

            tunnelQueenSpawner.queenFaction = faction;
            if (BetterInfestationsMod.settings.spawnAdditionalInsects)
            {
                tunnelQueenSpawner.insectsPoints = Mathf.Clamp(parms.points * Rand.Range(0.3f, 0.6f), 200f, BetterInfestationsMod.settings.maxParamPointsInf);
            }
            GenSpawn.Spawn(tunnelQueenSpawner, loc, map, WipeMode.FullRefund);
            for (int i = 0; i < hiveCount - 1; i++)
            {
                IntVec3 c;
                if (CellFinder.TryFindRandomReachableCellNear(loc, map, 12, TraverseParms.For(TraverseMode.NoPassClosedDoors, Danger.Deadly, false), (IntVec3 x) => x.Walkable(map), (Region x) => true, out c, 999999))
                {
                    if (c.IsValid)
                    {
                        TunnelQueenSpawner tunnelQueenSpawner2 = ThingMaker.MakeThing(HiveUtility.ThingDefOfTunnelQueenSpawner, null) as TunnelQueenSpawner;
                        tunnelQueenSpawner2.queenFaction = faction;
                        if (BetterInfestationsMod.settings.spawnAdditionalInsects)
                        {
                            tunnelQueenSpawner2.insectsPoints = Mathf.Clamp(parms.points * Rand.Range(0.3f, 0.6f), 200f, BetterInfestationsMod.settings.maxParamPointsInf);
                        }
                        GenSpawn.Spawn(tunnelQueenSpawner2, c, map, WipeMode.FullRefund);
                    }
                }
            }
            return(tunnelQueenSpawner);
        }