public virtual AttributeTypeAndValue GetFirst() { if (this.values.Count == 0) { return(null); } return(AttributeTypeAndValue.GetInstance(this.values[0])); }
public virtual AttributeTypeAndValue[] GetTypesAndValues() { AttributeTypeAndValue[] tmp = new AttributeTypeAndValue[values.Count]; for (int i = 0; i < tmp.Length; ++i) { tmp[i] = AttributeTypeAndValue.GetInstance(values[i]); } return(tmp); }