示例#1
0
        /// <summary>
        /// Read from the stream
        /// </summary>
        /// <param name="buffer">the buffer to read</param>
        /// <param name="offset">the offset at which to start</param>
        /// <param name="count">the number of bytes to read</param>
        /// <returns>the number of bytes actually read</returns>
        public override int Read(byte[] buffer, int offset, int count)
        {
            int bytesToRead = count;

            // Need to limit the # of bytes returned, if the stream is intended to have
            // a definite length.  This is especially useful when returning a stream for
            // the uncompressed data directly to the application.  The app won't
            // necessarily read only the UncompressedSize number of bytes.  For example
            // wrapping the stream returned from OpenReader() into a StreadReader() and
            // calling ReadToEnd() on it, We can "over-read" the zip data and get a
            // corrupt string.  The length limits that, prevents that problem.

            if (_lengthLimit != CrcCalculatorStream.UnsetLengthLimit)
            {
                if (_Crc32.TotalBytesRead >= _lengthLimit)
                {
                    return(0);                                       // EOF
                }
                Int64 bytesRemaining = _lengthLimit - _Crc32.TotalBytesRead;
                if (bytesRemaining < count)
                {
                    bytesToRead = (int)bytesRemaining;
                }
            }
            int n = _innerStream.Read(buffer, offset, bytesToRead);

            if (n > 0)
            {
                _Crc32.SlurpBlock(buffer, offset, n);
            }
            return(n);
        }
        public override int Read(byte[] buffer, int offset, int count)
        {
            int count2 = count;

            if (_lengthLimit != UnsetLengthLimit)
            {
                if (_Crc32.TotalBytesRead >= _lengthLimit)
                {
                    return(0);
                }
                long num = _lengthLimit - _Crc32.TotalBytesRead;
                if (num < count)
                {
                    count2 = (int)num;
                }
            }
            int num2 = _innerStream.Read(buffer, offset, count2);

            if (num2 > 0)
            {
                _Crc32.SlurpBlock(buffer, offset, num2);
            }
            return(num2);
        }