/// <summary> /// Initialises the WaveOut device /// </summary> /// <param name="waveProvider">WaveProvider to play</param> public void Init(IWaveProvider waveProvider) { if (playbackState != PlaybackState.Stopped) { throw new InvalidOperationException("Can't re-initialize during playback"); } if (hWaveOut != IntPtr.Zero) { // normally we don't allow calling Init twice, but as experiment, see if we can clean up and go again // try to allow reuse of this waveOut device // n.b. risky if Playback thread has not exited DisposeBuffers(); CloseWaveOut(); } this.callbackEvent = new AutoResetEvent(false); this.waveStream = waveProvider; int bufferSize = waveProvider.WaveFormat.ConvertLatencyToByteSize((DesiredLatency + NumberOfBuffers - 1) / NumberOfBuffers); MmResult result; lock (waveOutLock) { result = WaveInterop.waveOutOpenWindow(out hWaveOut, (IntPtr)DeviceNumber, waveStream.WaveFormat, callbackEvent.SafeWaitHandle.DangerousGetHandle(), IntPtr.Zero, WaveInterop.WaveInOutOpenFlags.CallbackEvent); } MmException.Try(result, "waveOutOpen"); buffers = new WaveOutBuffer[NumberOfBuffers]; playbackState = PlaybackState.Stopped; for (int n = 0; n < NumberOfBuffers; n++) { buffers[n] = new WaveOutBuffer(hWaveOut, bufferSize, waveStream, waveOutLock); } }
internal MmResult WaveOutOpen(out IntPtr waveOutHandle, int deviceNumber, WaveFormat waveFormat, WaveInterop.WaveCallback callback) { MmResult result; if (Strategy == WaveCallbackStrategy.FunctionCallback) { result = WaveInterop.waveOutOpen(out waveOutHandle, (IntPtr)deviceNumber, waveFormat, callback, IntPtr.Zero, WaveInterop.WaveInOutOpenFlags.CallbackFunction); } else { result = WaveInterop.waveOutOpenWindow(out waveOutHandle, (IntPtr)deviceNumber, waveFormat, this.Handle, IntPtr.Zero, WaveInterop.WaveInOutOpenFlags.CallbackWindow); } return(result); }