public bool ExecuteChef(String refs, String sauce, List <GameObject> gos, String sname, ref Dictionary <Tuple <string, GameObject>, Component> addedScripts) { SaveSourceToFile(sauce, sname); SaveRefToFile(refs, sname); AddScript(sname); var chef = new Chef.Chef(_folder + "/" + sname + _extensionDot); chef.bake(); return(true); }
public bool ExecuteChef(String refs, String sauce, List<GameObject> gos, String sname, ref Dictionary<Tuple<string, GameObject>, Component> addedScripts) { SaveSourceToFile(sauce, sname); SaveRefToFile(refs, sname); AddScript(sname); var chef = new Chef.Chef(_folder + "/" + sname + _extensionDot); chef.bake(); return true; }