public static ref Vector3Wide GetUpperRight3x1Block(ref Symmetric4x4Wide m) { return(ref Unsafe.As <Vector <float>, Vector3Wide>(ref m.WX)); }
public static ref Symmetric3x3Wide GetUpperLeft3x3Block(ref Symmetric4x4Wide m) { return(ref Unsafe.As <Vector <float>, Symmetric3x3Wide>(ref m.XX)); }