示例#1
0
        public void Draw(List <BehaviorParameter> parameterList)
        {
            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.LabelField("全部变量", GUILayout.Width(100));
                if (GUILayout.Button("导入变量"))
                {
                    BehaviorFileHandleView.ImportParameter();
                }
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginVertical("box", GUILayout.ExpandWidth(true));
            {
                EditorGUILayout.LabelField("条件参数");
                scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.ExpandHeight(true));
                {
                    GUI.backgroundColor = new Color(0.85f, 0.85f, 0.85f, 1f);
                    for (int i = 0; i < parameterList.Count; ++i)
                    {
                        BehaviorParameter behaviorParameter = parameterList[i];

                        Action DelCallBack = () =>
                        {
                            if (null != BehaviorManager.behaviorNodeParameter)
                            {
                                BehaviorManager.parameterChange(behaviorParameter, false);
                            }
                        };

                        EditorGUILayout.BeginVertical("box");
                        {
                            behaviorParameter = DrawParameter.Draw(behaviorParameter, DrawParameterType.BEHAVIOR_PARAMETER, DelCallBack);
                        }
                        EditorGUILayout.EndVertical();
                    }
                    GUI.backgroundColor = Color.white;
                }
                EditorGUILayout.EndScrollView();
            }
            EditorGUILayout.EndVertical();

            GUILayout.Space(10);
            EditorGUILayout.BeginVertical("box");
            {
                DrawAddParameter();
            }
            EditorGUILayout.EndVertical();
        }
示例#2
0
 public void Init()
 {
     _fileHandleModel = new BehaviorFileHandleModel();
     _fileHandleView  = new BehaviorFileHandleView();
 }