private void OnDestroy() { if (Instance != null) { if (Instance == this) { Instance = null; } } InputLockManager.RemoveControlLock("BeenThereDoneThatStartMissionDialog"); FlightDriver.SetPause(false, true); }
public static StartMissionDialog Create(Callback onDismissMenu, Vessel vessel, LaunchVehicle launchVehicle, QuickLaunchMissionTracker tracker) { GameObject gameObject = new GameObject("BeenThereDoneThat mission start menu"); StartMissionDialog startMissionDialog = gameObject.AddComponent <StartMissionDialog>(); startMissionDialog.onDismissCallback = onDismissMenu; startMissionDialog.launchVehicleName = vessel.GetDisplayName(); startMissionDialog.vessel = vessel; startMissionDialog.launchVehicle = launchVehicle; startMissionDialog.tracker = tracker; return(startMissionDialog); }
public void OnStartMission(Vessel vessel) { if (vessel.situation != Vessel.Situations.PRELAUNCH) { ScreenMessages.PostScreenMessage("Can't start, must be pre-launch!", 4, ScreenMessageStyle.UPPER_CENTER); return; } QuickLaunchMissionTracker tracker = vessel.GetComponent <QuickLaunchMissionTracker>(); LaunchVehicle launchVehicle = null; Payload payload = null; if (tracker.isTracking) { ScreenMessages.PostScreenMessage("Already tracking!", 4, ScreenMessageStyle.UPPER_CENTER); return; } if (!QuickLauncher.Instance.Split(vessel.parts, out launchVehicle, out payload)) { ScreenMessages.PostScreenMessage("No payload separator available", 4, ScreenMessageStyle.UPPER_CENTER); return; } QuickLaunchVessel quickLaunchVessel = null; if (quickLaunchVessels.TryGetValue(launchVehicle.GetHashCode(), out quickLaunchVessel)) { string vesselName = quickLaunchVessel.name; tracker.StartTracking(vesselName); ScreenMessages.PostScreenMessage(string.Format("Started tracking {0}", vesselName), 4, ScreenMessageStyle.UPPER_CENTER); return; } else { startMissionDialog = StartMissionDialog.Create(OnStartMissionDialogDismiss, vessel, launchVehicle, tracker); } }
public void OnStartMissionDialogDismiss() { startMissionDialog = null; }
public void Awake() { Instance = this; FlightDriver.SetPause(true, true); InputLockManager.SetControlLock("BeenThereDoneThatStartMissionDialog"); }