private void reset_Click(object sender, EventArgs e) { renderer.Reset(); ResetSimulator(); if (!timer1.Enabled) { toolStrip1.Items[0].Text = "Start simulation"; } }
private void reset_Click(object sender, EventArgs e) { renderer.Reset(); ResetSimulator(); if (!timer1.Enabled) { startSim.Text = "Start Simulation"; } UpdateStats(new TimeSpan()); }