static internal void LogError(BlockFilePosition inPosition, string inContent, params object[] inParams) { UnityEngine.Debug.LogErrorFormat("[BlockSetParser] Parsing Error at {0}: {1}", inPosition, string.Format(inContent, inParams)); }
static internal void LogError(BlockFilePosition inPosition, string inContent) { UnityEngine.Debug.LogErrorFormat("[BlockSetParser] Parsing Error at {0}: {1}", inPosition, inContent); }