示例#1
0
        protected override void DidActivate(bool firstActivation, ActivationType type)
        {
            if (firstActivation && type == ActivationType.AddedToHierarchy)
            {
                _songTableCell = Instantiate(Resources.FindObjectsOfTypeAll <LevelListTableCell>().First(x => (x.name == "LevelListTableCell")), rectTransform);
                (_songTableCell.transform as RectTransform).anchoredPosition = new Vector2(100f, -1.5f);
                _songTableCell.SetPrivateField("_beatmapCharacteristicAlphas", new float[0]);
                _songTableCell.SetPrivateField("_beatmapCharacteristicImages", new UnityEngine.UI.Image[0]);
                _songTableCell.SetPrivateField("_bought", true);
                foreach (var icon in _songTableCell.GetComponentsInChildren <UnityEngine.UI.Image>().Where(x => x.name.StartsWith("LevelTypeIcon")))
                {
                    Destroy(icon.gameObject);
                }

                _pageUpButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().Last(x => (x.name == "PageUpButton")), rectTransform, false);
                (_pageUpButton.transform as RectTransform).anchorMin        = new Vector2(0.5f, 1f);
                (_pageUpButton.transform as RectTransform).anchorMax        = new Vector2(0.5f, 1f);
                (_pageUpButton.transform as RectTransform).anchoredPosition = new Vector2(0f, -12.5f);
                (_pageUpButton.transform as RectTransform).sizeDelta        = new Vector2(40f, 6f);
                _pageUpButton.interactable = true;
                _pageUpButton.onClick.AddListener(delegate()
                {
                    _leaderboardTableViewScroller.PageScrollUp();
                    _leaderboardTableView.RefreshScrollButtons();
                });
                _pageUpButton.interactable = false;

                _pageDownButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageDownButton")), rectTransform, false);
                (_pageDownButton.transform as RectTransform).anchorMin        = new Vector2(0.5f, 0f);
                (_pageDownButton.transform as RectTransform).anchorMax        = new Vector2(0.5f, 0f);
                (_pageDownButton.transform as RectTransform).anchoredPosition = new Vector2(0f, 7f);
                (_pageDownButton.transform as RectTransform).sizeDelta        = new Vector2(40f, 6f);
                _pageDownButton.interactable = true;
                _pageDownButton.onClick.AddListener(delegate()
                {
                    _leaderboardTableViewScroller.PageScrollDown();
                    _leaderboardTableView.RefreshScrollButtons();
                });
                _pageDownButton.interactable = false;

                _playNowButton = this.CreateUIButton("CancelButton", new Vector2(-39f, 34.5f), new Vector2(28f, 8.8f), () => { playNowButtonPressed?.Invoke(); }, "Play now");
                _playNowButton.ToggleWordWrapping(false);
                _progressText = BeatSaberUI.CreateText(rectTransform, "0.0%", new Vector2(8f, 32f));
                _progressText.gameObject.SetActive(false);

                _leaderboardTableCellInstance = Resources.FindObjectsOfTypeAll <LeaderboardTableCell>().First(x => (x.name == "LeaderboardTableCell"));

                RectTransform container = new GameObject("Content", typeof(RectTransform)).transform as RectTransform;
                container.SetParent(rectTransform, false);
                container.anchorMin        = new Vector2(0.15f, 0.5f);
                container.anchorMax        = new Vector2(0.85f, 0.5f);
                container.sizeDelta        = new Vector2(0f, 56f);
                container.anchoredPosition = new Vector2(0f, -3f);

                var tableGameObject = new GameObject("CustomTableView");
                tableGameObject.SetActive(false);
                _leaderboardTableView = tableGameObject.AddComponent <TableView>();
                _leaderboardTableView.gameObject.AddComponent <RectMask2D>();
                _leaderboardTableView.transform.SetParent(container, false);
                (_leaderboardTableView.transform as RectTransform).anchorMin        = new Vector2(0f, 0f);
                (_leaderboardTableView.transform as RectTransform).anchorMax        = new Vector2(1f, 1f);
                (_leaderboardTableView.transform as RectTransform).sizeDelta        = new Vector2(0f, 0f);
                (_leaderboardTableView.transform as RectTransform).anchoredPosition = new Vector3(0f, 0f);

                _leaderboardTableView.SetPrivateField("_isInitialized", false);
                _leaderboardTableView.SetPrivateField("_preallocatedCells", new TableView.CellsGroup[0]);

                RectTransform viewport = new GameObject("Viewport").AddComponent <RectTransform>(); //Make a Viewport RectTransform
                viewport.SetParent(_leaderboardTableView.transform as RectTransform, false);        //It expects one from a ScrollRect, so we have to make one ourselves.
                viewport.sizeDelta = new Vector2(0f, 56f);

                _leaderboardTableView.Init();
                _leaderboardTableView.SetPrivateField("_scrollRectTransform", viewport);

                RectMask2D viewportMask = Instantiate(Resources.FindObjectsOfTypeAll <RectMask2D>().First(x => x.name != "CustomTableView"), _leaderboardTableView.transform, false);
                viewportMask.transform.DetachChildren();
                _leaderboardTableView.GetComponentsInChildren <RectTransform>().First(x => x.name == "Content").transform.SetParent(viewportMask.rectTransform, false);

                ReflectionUtil.SetPrivateField(_leaderboardTableView, "_pageUpButton", _pageUpButton);
                ReflectionUtil.SetPrivateField(_leaderboardTableView, "_pageDownButton", _pageDownButton);

                _leaderboardTableView.dataSource = this;
                tableGameObject.SetActive(true);
                _leaderboardTableViewScroller = _leaderboardTableView.GetPrivateField <TableViewScroller>("_scroller");

                _timerText           = BeatSaberUI.CreateText(rectTransform, "", new Vector2(0f, 34f));
                _timerText.fontSize  = 8f;
                _timerText.alignment = TextAlignmentOptions.Center;
                _timerText.rectTransform.sizeDelta = new Vector2(30f, 6f);

                _lastHighscoreText           = BeatSaberUI.CreateText(rectTransform, "Last Highscore", new Vector2(45f, -35f));
                _lastHighscoreText.alignment = TextAlignmentOptions.Right;
                _lastHighscoreText.color     = Color.white;
                _lastHighscoreText.fontSize  = 5f;
                _lastHighscoreText.gameObject.SetActive(false);
            }
        }
        IEnumerator WaitForControllers()
        {
#if DEBUG
            Plugin.log.Info("Waiting for game controllers...");
#endif
            yield return(new WaitUntil(delegate() { return FindObjectOfType <ScoreController>() != null; }));

#if DEBUG
            Plugin.log.Info("Game controllers found!");
#endif
            _gameManager = Resources.FindObjectsOfTypeAll <StandardLevelGameplayManager>().First();

            if (_gameManager != null)
            {
                try
                {
                    if (ReflectionUtil.GetPrivateField <IPauseTrigger>(_gameManager, "_pauseTrigger") != null)
                    {
                        ReflectionUtil.GetPrivateField <IPauseTrigger>(_gameManager, "_pauseTrigger").pauseTriggeredEvent -= _gameManager.HandlePauseTriggered;
                        ReflectionUtil.GetPrivateField <IPauseTrigger>(_gameManager, "_pauseTrigger").pauseTriggeredEvent += ShowMenu;
                    }

                    if (ReflectionUtil.GetPrivateField <VRPlatformHelper>(_gameManager, "_vrPlatformHelper") != null)
                    {
                        ReflectionUtil.GetPrivateField <VRPlatformHelper>(_gameManager, "_vrPlatformHelper").inputFocusWasCapturedEvent -= _gameManager.HandleInputFocusWasCaptured;
                        ReflectionUtil.GetPrivateField <VRPlatformHelper>(_gameManager, "_vrPlatformHelper").inputFocusWasCapturedEvent += ShowMenu;
                    }
                }
                catch (Exception e)
                {
                    Plugin.log.Critical(e);
                }
            }
#if DEBUG
            Plugin.log.Info("Disabled pause button!");
#endif
            _scoreController = FindObjectOfType <ScoreController>();

            if (_scoreController != null)
            {
                _scoreController.scoreDidChangeEvent += ScoreChanged;
                _scoreController.noteWasCutEvent     += NoteWasCutEvent;
                _scoreController.comboDidChangeEvent += ComboDidChangeEvent;
                _scoreController.noteWasMissedEvent  += NoteWasMissedEvent;
            }
#if DEBUG
            Plugin.log.Info("Found score controller");
#endif

            _energyController = FindObjectOfType <GameEnergyCounter>();

            if (_energyController != null)
            {
                _energyController.gameEnergyDidChangeEvent += EnergyDidChangeEvent;
            }
#if DEBUG
            Plugin.log.Info("Found energy controller");
#endif

            audioTimeSync = Resources.FindObjectsOfTypeAll <AudioTimeSyncController>().FirstOrDefault();

            _pauseMenuManager = FindObjectsOfType <PauseMenuManager>().First();

            if (_pauseMenuManager != null)
            {
                _pauseMenuManager.GetPrivateField <Button>("_restartButton").interactable = false;
            }

#if DEBUG
            Plugin.log.Info("Found pause manager");
#endif

            _loaded = true;
        }
        protected override void DidActivate(bool firstActivation, ActivationType type)
        {
            ui = BSMultiplayerUI._instance;

            _parentMasterViewController = transform.parent.GetComponent <MultiplayerServerHubViewController>();

            _serverTableCellInstance = Resources.FindObjectsOfTypeAll <StandardLevelListTableCell>().First(x => (x.name == "StandardLevelListTableCell"));

            if (_pageUpButton == null)
            {
                _pageUpButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageUpButton")), rectTransform, false);
                (_pageUpButton.transform as RectTransform).anchorMin        = new Vector2(0.5f, 1f);
                (_pageUpButton.transform as RectTransform).anchorMax        = new Vector2(0.5f, 1f);
                (_pageUpButton.transform as RectTransform).anchoredPosition = new Vector2(0f, -14f);
                _pageUpButton.interactable = true;
                _pageUpButton.onClick.AddListener(delegate()
                {
                    _serverTableView.PageScrollUp();
                });
                _pageUpButton.interactable = false;
            }

            if (_pageDownButton == null)
            {
                _pageDownButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "PageDownButton")), rectTransform, false);
                (_pageDownButton.transform as RectTransform).anchorMin        = new Vector2(0.5f, 0f);
                (_pageDownButton.transform as RectTransform).anchorMax        = new Vector2(0.5f, 0f);
                (_pageDownButton.transform as RectTransform).anchoredPosition = new Vector2(0f, 8f);
                _pageDownButton.interactable = true;
                _pageDownButton.onClick.AddListener(delegate()
                {
                    _serverTableView.PageScrollDown();
                });
                _pageDownButton.interactable = false;
            }

            if (_serverTableView == null)
            {
                _serverTableView = new GameObject().AddComponent <TableView>();

                _serverTableView.transform.SetParent(rectTransform, false);

                Mask viewportMask = Instantiate(Resources.FindObjectsOfTypeAll <Mask>().First(), _serverTableView.transform, false);
                viewportMask.transform.DetachChildren();

                _serverTableView.GetComponentsInChildren <RectTransform>().First(x => x.name == "Content").transform.SetParent(viewportMask.rectTransform, false);

                (_serverTableView.transform as RectTransform).anchorMin        = new Vector2(0f, 0.5f);
                (_serverTableView.transform as RectTransform).anchorMax        = new Vector2(1f, 0.5f);
                (_serverTableView.transform as RectTransform).sizeDelta        = new Vector2(0f, 60f);
                (_serverTableView.transform as RectTransform).position         = new Vector3(0f, 0f, 2.4f);
                (_serverTableView.transform as RectTransform).anchoredPosition = new Vector3(0f, -3f);

                ReflectionUtil.SetPrivateField(_serverTableView, "_pageUpButton", _pageUpButton);
                ReflectionUtil.SetPrivateField(_serverTableView, "_pageDownButton", _pageDownButton);

                _serverTableView.didSelectRowEvent += ServerTableView_DidSelectRow;

                _serverTableView.dataSource = this;
            }
            else
            {
                _serverTableView.ReloadData();
            }
        }