public void OnFNPlayerNameChanged(IClientMockPlayer player) { LobbyPlayer convertedPlayer = GrabPlayer(player); convertedPlayer.Name = player.Name; if (_myself == convertedPlayer) { Myself.ChangeName(convertedPlayer.Name); } else { LobbyPlayerItem item = GrabLobbyPlayerItem(convertedPlayer); if (item != null) { item.ChangeName(convertedPlayer.Name); } } }
public void OnFNAvatarIDChanged(IClientMockPlayer player) { LobbyPlayer convertedPlayer = GrabPlayer(player); convertedPlayer.AvatarID = player.AvatarID; if (_myself == convertedPlayer) { Myself.ChangeAvatarID(convertedPlayer.AvatarID); } else { LobbyPlayerItem item = GrabLobbyPlayerItem(convertedPlayer); if (item != null) { item.ChangeAvatarID(convertedPlayer.AvatarID); } } }
public void OnFNPlayerDisconnected(IClientMockPlayer player) { LobbyPlayer convertedPlayer = GrabPlayer(player); MainThreadManager.Run(() => { if (LobbyPlayers.Contains(convertedPlayer)) { _lobbyPlayers.Remove(convertedPlayer); _lobbyPlayersMap.Remove(convertedPlayer.NetworkId); LobbyPlayerItem item = GrabLobbyPlayerItem(convertedPlayer); if (item != null) { PutBackToPool(item); } } }); }
public void ChangeTeam(LobbyPlayerItem item, int nextTeam) { LobbyService.Instance.SetTeamId(nextTeam); }
public void ChangeAvatarID(LobbyPlayerItem item, int nextID) { LobbyService.Instance.SetAvatar(nextID); }
public void KickPlayer(LobbyPlayerItem item) { LobbyPlayer playerKicked = item.AssociatedPlayer; LobbyService.Instance.KickPlayer(playerKicked.NetworkId); }
public void ChangeName(LobbyPlayerItem item, string newName) { LobbyService.Instance.SetName(newName); }
public void OnFNPlayerConnected(IClientMockPlayer player) { LobbyPlayer convertedPlayer = GrabPlayer(player); if (convertedPlayer == _myself || _myself == null) { return; //Ignore re-adding ourselves } MainThreadManager.Run(() => { bool foundPlayer = false; for (int i = 0; i < _lobbyPlayersPool.Count; ++i) { if (_lobbyPlayersPool[i].AssociatedPlayer.NetworkId == player.NetworkId) { foundPlayer = true; } } if (!foundPlayer) { if (!LobbyPlayers.Contains(convertedPlayer)) { _lobbyPlayers.Add(convertedPlayer); } if (_lobbyPlayersMap.ContainsKey(convertedPlayer.NetworkId)) { _lobbyPlayersMap[convertedPlayer.NetworkId] = convertedPlayer; } else { _lobbyPlayersMap.Add(convertedPlayer.NetworkId, convertedPlayer); } OnFNTeamChanged(convertedPlayer, 0); LobbyPlayerItem item = GetNewPlayerItem(); //TODO: Replace isServer with an actual user check item.Setup(convertedPlayer, LobbyService.Instance.IsServer); if (LobbyService.Instance.IsServer) { item.KickButton.SetActive(true); } item.SetParent(Grid); } else { if (!LobbyPlayers.Contains(convertedPlayer)) { _lobbyPlayers.Add(convertedPlayer); if (_lobbyPlayersMap.ContainsKey(convertedPlayer.NetworkId)) { _lobbyPlayersMap[convertedPlayer.NetworkId] = convertedPlayer; } else { _lobbyPlayersMap.Add(convertedPlayer.NetworkId, convertedPlayer); } OnFNTeamChanged(convertedPlayer, 0); LobbyPlayerItem item = GetNewPlayerItem(); //TODO: Replace isServer with an actual user check item.Setup(convertedPlayer, LobbyService.Instance.IsServer); if (LobbyService.Instance.IsServer) { item.KickButton.SetActive(true); } item.SetParent(Grid); } } }); }