public Acceleration AccelerationAtDistance(Mass mass, Squared <Unit> distanceSquared) => new Acceleration(value * mass.NumericValue / distanceSquared.NumericValue);
// ReSharper disable once CompareOfFloatsByEqualityOperator public bool Equals(Squared <T> other) => value == other.value;
public int CompareTo(Squared <T> other) => value.CompareTo(other.value);
public static Squared <T> Max(Squared <T> s1, Squared <T> s2) => new Squared <T>(System.Math.Max(s1.NumericValue, s2.NumericValue));