public void EnsureSeedData()
        {
            if (!_context.Beacons.Any())
            {
                // Add new data
                var beacon = new Beacon()
                {
                    UUID = "f7826da6-4fa2-4e98-8024-bc5b71e0893e",
                    Major = "5262",
                    Minor = "65087",
                    FarMessage = "Hi, you are far!",
                    NearMessage = "Hi, you are near!",
                    ImmediateMessage = "Hi, you are immediate!"
                };

                _context.Beacons.Add(beacon);
                _context.SaveChanges();
            }
        }
示例#2
0
        public void EnsureSeedData()
        {
            if (!_context.Beacons.Any())
            {
                // Add new data
                var beacon = new Beacon()
                {
                    UUID             = "f7826da6-4fa2-4e98-8024-bc5b71e0893e",
                    Major            = "5262",
                    Minor            = "65087",
                    FarMessage       = "Hi, you are far!",
                    NearMessage      = "Hi, you are near!",
                    ImmediateMessage = "Hi, you are immediate!"
                };

                _context.Beacons.Add(beacon);
                _context.SaveChanges();
            }
        }
 public void Delete(Beacon beacon)
 {
     _context.Beacons.Remove(beacon);
     _context.SaveChanges();
 }
 public void AddBeacon(Beacon beacon)
 {
     _context.Beacons.Add(beacon);
     _context.SaveChanges();
 }
 public void Edit(Beacon beacon)
 {
     _context.Entry<Beacon>(beacon).State = EntityState.Modified;
     var beaconToUpdate = _context.Beacons.Where(b => b.Id == beacon.Id).FirstOrDefault();
     _context.SaveChanges();
 }
 public void Delete(Beacon beacon)
 {
     _context.Beacons.Remove(beacon);
     _context.SaveChanges();
 }
 public void AddBeacon(Beacon beacon)
 {
     _context.Beacons.Add(beacon);
     _context.SaveChanges();
 }