public void ToDoubleReturnsExpectedResult() { var value = _fixture.Create <double>(); var sut = new Tolerance(value); var result = sut.ToDouble(); Assert.Equal(value, result); }
public bool Equals(Point other, Tolerance tolerance) => Math.Abs(X - other.X) < tolerance.ToDouble() && Math.Abs(Y - other.Y) < tolerance.ToDouble();
public TolerantDoubleEqualityComparer(Tolerance tolerance) { _tolerance = tolerance.ToDouble(); }