public void MainGame() { NewGame(); do { var missile = Player1.TakeTurn(Player2.FleetBoard); if (Player2.FleetDestroyed) { Console.WriteLine($"Player 1 wins"); break; } Player2.TakeTurn(Player1.FleetBoard); if (Player1.FleetDestroyed) { Console.WriteLine($"Player 2 wins"); break; } } while(!IsGameOver()); }