private void DeleteShip4ButtonClick(object sender, EventArgs e) { Game.DeleteShip(4, player.ShipSet); deckPictureBox.Refresh(); deployShip4Button.Enabled = true; deleteShip4Button.Enabled = false; doneButton.Enabled = false; }
// Theese methods are all the same for all the delete buttons. private void DeleteShip0ButtonClick(object sender, EventArgs e) { // Delete the given ship from the deck. Game.DeleteShip(0, player.ShipSet); // Redraw the deck. deckPictureBox.Refresh(); deployShip0Button.Enabled = true; deleteShip0Button.Enabled = false; doneButton.Enabled = false; }