private void InitializeTheBattleshipGrid() { Ship[] ships = new Ship[5]; List <Coordinate> carrierCoordinates = new List <Coordinate>(5); carrierCoordinates.Add(new Coordinate(1, 1)); carrierCoordinates.Add(new Coordinate(1, 2)); carrierCoordinates.Add(new Coordinate(1, 3)); carrierCoordinates.Add(new Coordinate(1, 4)); carrierCoordinates.Add(new Coordinate(1, 5)); List <Coordinate> battleshipCoordinates = new List <Coordinate>(4); battleshipCoordinates.Add(new Coordinate(1, 7)); battleshipCoordinates.Add(new Coordinate(2, 7)); battleshipCoordinates.Add(new Coordinate(3, 7)); battleshipCoordinates.Add(new Coordinate(4, 7)); List <Coordinate> destroyerCoordinates = new List <Coordinate>(3); destroyerCoordinates.Add(new Coordinate(5, 2)); destroyerCoordinates.Add(new Coordinate(5, 3)); destroyerCoordinates.Add(new Coordinate(5, 4)); List <Coordinate> submarineCoordinates = new List <Coordinate>(3); submarineCoordinates.Add(new Coordinate(7, 5)); submarineCoordinates.Add(new Coordinate(8, 5)); submarineCoordinates.Add(new Coordinate(9, 5)); List <Coordinate> smallAssaultShipCoordinates = new List <Coordinate>(1); smallAssaultShipCoordinates.Add(new Coordinate(8, 9)); ShipFactoryCreator factory = new ShipFactoryCreator(); ships[0] = (Ship)factory.CreateShip(ShipType.Carrier, carrierCoordinates); Console.WriteLine("Created {0}", ships[0].GetType().Name); ships[1] = (Ship)factory.CreateShip(ShipType.Battleship, battleshipCoordinates); Console.WriteLine("Created {0}", ships[1].GetType().Name); ships[2] = (Ship)factory.CreateShip(ShipType.Destroyer, destroyerCoordinates); Console.WriteLine("Created {0}", ships[2].GetType().Name); ships[3] = (Ship)factory.CreateShip(ShipType.Submarine, submarineCoordinates); Console.WriteLine("Created {0}", ships[3].GetType().Name); ships[4] = (Ship)factory.CreateShip(ShipType.SmallAssaultShip, smallAssaultShipCoordinates); Console.WriteLine("Created {0}", ships[4].GetType().Name); Fleet fleet = new BattleshipGrid.Fleet(ships); _battleshipGrid = new BattleshipGrid.BattleshipGrid(fleet); }
static void Main(string[] args) { Program p = new Program(); p.InitializeTheFleet(); BattleshipGrid.BattleshipGrid battleshipGrid = new BattleshipGrid.BattleshipGrid(p._fleet); Coordinate hitPoint = new Coordinate(7, 5); Console.WriteLine("Attack(7,5) " + battleshipGrid.Attack(hitPoint)); hitPoint = new Coordinate(8, 9); Console.WriteLine("Attack(8,9) " + battleshipGrid.Attack(hitPoint)); }
public void TestCleanup() { _carrierCoordinatesMock = null; _battleshipCoordinatesMock = null; _destroyerCoordinatesMock = null; _submarineCoordinatesMock = null; _assaultShipCoordinatesMock = null; _carrierMock = null; _battleshipMock = null; _destroyerMock = null; _submarineMock = null; _assaultSipMock = null; _fleetMock = null; _subjectUnderTest = null; }
public BattleshipGridModel(List <Coordinate> carrierCoordinates, List <Coordinate> battleshipCoordinates, List <Coordinate> destroyerCoordinates, List <Coordinate> submarineCoordinates, List <Coordinate> smallAssaultShipCoordinates) { Carrier carrier; Battleship battleship; Destroyer destroyer; Submarine submarine; SmallAssaultShip assaultShip; ShipFactoryCreator factory = new ShipFactoryCreator(); carrier = (Carrier)factory.CreateShip(ShipType.Carrier, carrierCoordinates); battleship = (Battleship)factory.CreateShip(ShipType.Battleship, battleshipCoordinates); destroyer = (Destroyer)factory.CreateShip(ShipType.Destroyer, destroyerCoordinates); submarine = (Submarine)factory.CreateShip(ShipType.Submarine, submarineCoordinates); assaultShip = (SmallAssaultShip)factory.CreateShip(ShipType.SmallAssaultShip, smallAssaultShipCoordinates); _battleshipGrid = new BattleshipGrid.BattleshipGrid(new Fleet(carrier, battleship, destroyer, submarine, assaultShip)); }
public void TestInitialize() { _carrierCoordinatesMock = new Mock <List <Coordinate> >(5); _battleshipCoordinatesMock = new Mock <List <Coordinate> >(4); _destroyerCoordinatesMock = new Mock <List <Coordinate> >(3); _submarineCoordinatesMock = new Mock <List <Coordinate> >(3); _assaultShipCoordinatesMock = new Mock <List <Coordinate> >(1); _carrierMock = new Mock <Carrier>(_carrierCoordinatesMock.Object); _battleshipMock = new Mock <Battleship>(_battleshipCoordinatesMock.Object); _destroyerMock = new Mock <Destroyer>(_destroyerCoordinatesMock.Object); _submarineMock = new Mock <Submarine>(_submarineCoordinatesMock.Object); _assaultSipMock = new Mock <SmallAssaultShip>(_assaultShipCoordinatesMock.Object); _fleetMock = new Mock <Fleet>(_carrierMock.Object, _battleshipMock.Object, _destroyerMock.Object, _submarineMock.Object, _assaultSipMock.Object); _pointOfAttack = new Coordinate(1, 1); _subjectUnderTest = new BattleshipGrid.BattleshipGrid(_fleetMock.Object); }