static void Main(string[] args) { var repeatCount = 1000; BattleshipChecker bc = new BattleshipChecker(); Console.WriteLine("#### Problem 1 ####" ); var result1 = bc.CheckTopic(problem1, repeatCount); PrintResult(result1); Console.WriteLine("#### Problem 2 ####"); var result2 = bc.CheckTopic(problem2, repeatCount); PrintResult(result2); Console.WriteLine("#### Problem 3 ####"); var result3 = bc.CheckTopic(problem3, repeatCount); PrintResult(result3); Console.WriteLine(); Console.WriteLine("#### Summary ####"); foreach (var team in result1) { var teamName = team.Value.TeamName; Console.WriteLine(teamName + "\t\t" + sumFireCount(teamName, result1,result2,result3) ); } Console.ReadLine(); }
public List<CheckerResult> GetTeam1Object(int sampling ) { var battleshipChecker1 = new BattleshipChecker.BattleshipChecker("c:"); var result1s = battleshipChecker1.CheckTopic(problem1, sampling); var battleshipChecker2 = new BattleshipChecker.BattleshipChecker("c:"); var result2s = battleshipChecker2.CheckTopic(problem2, sampling); var battleshipChecker3 = new BattleshipChecker.BattleshipChecker("c:"); var result3s = battleshipChecker3.CheckTopic(problem3, sampling); List<CheckerResult> checkerResults = new List<CheckerResult>(); foreach (var item in result1s) { var result1 = result1s[item.Key]; var result2 = result2s[item.Key]; var result3 = result3s[item.Key]; var isFoul = (result1.FireCount < 0 || result2.FireCount < 0 || result3.FireCount < 0) ? true : false; var cr = new CheckerResult() { TeamName = result1.TeamName, Problem1 = result1.FireCount, Problem1Time = result1.TimeTaken, Problem2 = result2.FireCount, Problem2Time = result2.TimeTaken, Problem3 = result3.FireCount, Problem3Time = result3.TimeTaken, Sum = isFoul ? 300 : result1.FireCount + result2.FireCount + result3.FireCount, TotalTime = result1.TimeTaken+ result2.TimeTaken+result3.TimeTaken, IsFoul = isFoul }; checkerResults.Add(cr); } return checkerResults.OrderBy(c => c.Sum).ToList(); ; }