private void CountDisply() { foreach (var item in countersDisplay) { item.Count = WinerReferee.GetCount(item.GetPlayerNum); } }
private void WinnerDisplay(PlayerNum winner) { winerReferee = new WinerReferee(winner); string res; if (winner == PlayerNum.None) { res = "Draw"; } else { res = "Winner-" + winner; } CountDisply(); centerMesseage.Display(res); }
public virtual void BreakGame(string scene) { round = 1; WinerReferee.Reset(); SceneManager.LoadScene(scene); }
public void ReGame() { round = 1; WinerReferee.Reset(); SceneManager.LoadScene("Battle"); }