protected override void AwakeOverride() { base.AwakeOverride(); IOC.RegisterFallback <IAnimationSelectPropertiesDialog>(this); if (m_propertiesTreeView != null) { m_propertiesTreeView.CanReorder = false; m_propertiesTreeView.CanReparent = false; m_propertiesTreeView.CanDrag = false; m_propertiesTreeView.CanSelectAll = false; m_propertiesTreeView.CanMultiSelect = false; m_propertiesTreeView.CanEdit = false; m_propertiesTreeView.ItemDataBinding += OnItemDatabinding; m_propertiesTreeView.ItemExpanding += OnItemExpanding; } m_voidComponentEditor = gameObject.AddComponent <VoidComponentEditor>(); }
protected virtual void Awake() { Subscribe(); m_voidComponentEditor = gameObject.AddComponent <VoidComponentEditor>(); m_editorsMap = IOC.Resolve <IEditorsMap>(); }