示例#1
0
 protected virtual void OnObjectMarkAsDestroyedChanged(ExposeToEditor o)
 {
     if (o.MarkAsDestroyed)
     {
         m_treeView.RemoveChild(o.GetParent(), o);
     }
     else
     {
         ExposeToEditor parent = o.GetParent();
         m_treeView.AddChild(parent, o);
         SetSiblingIndex(o);
     }
 }
示例#2
0
 protected virtual void OnObjectAwaked(ExposeToEditor obj)
 {
     if (!m_isSpawningPrefab)
     {
         if (!obj.MarkAsDestroyed && m_treeView.IndexOf(obj) == -1)
         {
             ExposeToEditor parent = obj.GetParent();
             m_treeView.AddChild(parent, obj);
         }
     }
 }
示例#3
0
        protected virtual void OnObjectDestroying(ExposeToEditor o)
        {
            ExposeToEditor parent = o.GetParent();

            try
            {
                m_treeView.ItemsRemoved -= OnItemsRemoved;
                m_treeView.RemoveChild(parent, o);
            }
            finally
            {
                m_treeView.ItemsRemoved += OnItemsRemoved;
            }
        }
 protected virtual void OnObjectMarkAsDestroyedChanged(ExposeToEditor obj)
 {
     if (obj.MarkAsDestroyed)
     {
         m_treeView.RemoveChild(obj.GetParent(), obj);
     }
     else
     {
         if (IsFilterEmpty)
         {
             ExposeToEditor parent = obj.GetParent();
             m_treeView.AddChild(parent, obj);
             SetSiblingIndex(obj);
         }
         else
         {
             if (Filter(obj))
             {
                 AddSortedByName(obj);
             }
         }
     }
 }
        private void OnSelectionChanging(object sender, RuntimeSelectionChangingArgs e)
        {
            var selected = e.Selected;

            for (int i = selected.Count - 1; i >= 0; i--)
            {
                GameObject     go      = (GameObject)selected[i];
                ExposeToEditor exposed = go.GetComponent <ExposeToEditor>();
                ExposeToEditor parent  = exposed.GetParent();
                if (parent != null)
                {
                    selected.Add(parent.gameObject);
                    selected.RemoveAt(i);
                }
            }
        }
示例#6
0
        protected virtual void Expand(ExposeToEditor item)
        {
            if (item == null)
            {
                return;
            }
            ExposeToEditor parent = item.GetParent();

            if (parent != null && !m_treeView.IsExpanded(parent))
            {
                Expand(parent);
            }

            if (item.HasChildren())
            {
                m_treeView.Expand(item);
            }
        }
 protected virtual void OnObjectDestroying(ExposeToEditor o)
 {
     try
     {
         m_treeView.ItemsRemoved -= OnItemsRemoved;
         if (IsFilterEmpty)
         {
             ExposeToEditor parent = o.GetParent();
             m_treeView.RemoveChild(parent, o);
         }
         else
         {
             m_treeView.RemoveChild(null, o);
         }
     }
     finally
     {
         m_treeView.ItemsRemoved += OnItemsRemoved;
     }
 }