public void should_move_up() { Middle_tank m = new Middle_tank(32, 32); Bullet b_up = new Bullet(0, 32, 16, 0, m); //+13, -8 b_up.Move(); Assert.AreEqual(13, b_up.X); Assert.AreEqual(8, b_up.Y); }
public void should_move_right() { Middle_tank m = new Middle_tank(32, 32); Bullet b_right = new Bullet(0, 0, 16, 1, m); //+32, +13 b_right.Move(); Assert.AreEqual(48, b_right.X); Assert.AreEqual(13, b_right.Y); }
public void should_move_down() { Middle_tank m = new Middle_tank(32, 32); Bullet b_down = new Bullet(0, 0, 16, 2, m); // +13, +32 b_down.Move(); Assert.AreEqual(13, b_down.X); Assert.AreEqual(48, b_down.Y); }
public void should_move_left() { Middle_tank m = new Middle_tank(32, 32); Bullet b_left = new Bullet(32, 0, 16, 3, m); //-8, +13 b_left.Move(); Assert.AreEqual(8, b_left.X); Assert.AreEqual(13, b_left.Y); Assert.AreEqual(32, b_left.Tank_owner.X); }