示例#1
0
 //QIKY ASHT BUTONI SHKA KLIKOHET.. QAJ MA NALT U KON TJETER E KAM FSHI
 private void btnPlayM_Click(object sender, EventArgs e)
 {
     this.Hide();
     SceneForm sceneForm = new SceneForm(Player1Name, Player2Name);
     //MessageBox.Show(Player1Name, Player2Name);
     DialogResult result = sceneForm.ShowDialog();
 }
示例#2
0
 private void pictureBox3_Click_1(object sender, EventArgs e)
 {
     Player1Name = "Player 1";
     Player2Name = "Player 2";
     SceneForm sceneForm = new SceneForm(Player1Name, Player2Name);
     //MessageBox.Show(Player1Name, Player2Name);
     DialogResult result = sceneForm.ShowDialog();
 }
示例#3
0
        //2Player PictureBox
        //private void PictureBox2_MouseLeave(object sender, EventArgs e)
        //{
        //    if (clicked == false)
        //    {
        //        pictureBox2.SizeMode = PictureBoxSizeMode.Zoom;
        //        pictureBox2.Cursor = Cursors.Default;
        //    }
        //    else
        //    {
        //        pictureBox2.SizeMode = PictureBoxSizeMode.Zoom;
        //        pictureBox2.Cursor = Cursors.Default;
        //    }

        //}

        //1Player PictureBox
        //private void PictureBox1_MouseLeave(object sender, EventArgs e)
        //{
        //    if(clicked == false)
        //    {
        //        pictureBox1.SizeMode = PictureBoxSizeMode.Zoom;
        //        pictureBox1.Cursor = Cursors.Default;
        //    }
        //    else
        //    {
        //        pictureBox2.SizeMode = PictureBoxSizeMode.Zoom;
        //        pictureBox2.Cursor = Cursors.Default;

        //    }
        //}

        //Play -PcitureBox
        private void PictureBox3_Click(object sender, EventArgs e)
        {
            SceneForm sceneForm = new SceneForm(Player1Name, Player2Name);

            if (sceneForm.ShowDialog() == DialogResult.OK)
            {
                sceneForm.AddOwnedForm(sceneForm);
            }
        }
示例#4
0
 private void btnPlay_Click(object sender, EventArgs e)
 {
     SceneForm    sceneForm = new SceneForm(Player1Name, Player1Name);
     DialogResult result    = sceneForm.ShowDialog();
     //this.Close();
 }