static void Main(string[] args) { Console.WriteLine("\n\t***Battleship***\n"); PlayGame play = new PlayGame(); }
/// <summary> /// Initializes gameplay phase /// </summary> /// <param name="sender">The Button</param> /// <param name="e">The Event</param> private void start(object sender, EventArgs e) { // Close set up grid.Children.Clear(); // Initialize game play phase playGame = new PlayGame(startGame.difficulty, shipyard.buttons, startGame.name, shipyard.ships, this); // Add game field grid.Children.Add(playGame); // Once buttonRestart is clicked playGame.done += new EventHandler(restart); }
public ComputerAI(PlayGame playGame, Difficulty difficulty) { this.playGame = playGame; // Set difficulty this.difficulty = difficulty; }