public void displayBoardWithShips(Board b, Player p) { BoardDisplayer board = new BoardDisplayer(); Ship[] shipArray = b.getShips(); Console.WriteLine("\n ╔═══╦═════╦═════╦═════╦═════╦═════╦═════╦═════╦═════╦═════╦═════╗"); Console.WriteLine(" ║{0}║ A ║ B ║ C ║ D ║ E ║ F ║ G ║ H ║ I ║ J ║", p.playerNumber); Console.WriteLine(" ╠═══╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╣"); foreach (Ship s in shipArray) { if (s == null) { continue; } else { foreach (Coordinate coords in s.BoardPositions) { board.boardArray[coords.YCoordinate - 1, coords.XCoordinate - 1] = "#"; } } } for (int i = 0; i < 10; i++) { Console.Write(" ║ {0, -2}", i + 1); for (int j = 0; j < 10; j++) { if (board.boardArray[i, j] == "#") { Console.Write("║ "); Console.ForegroundColor = ConsoleColor.Blue; Console.Write("{0,1} ", board.boardArray[i, j]); Console.ForegroundColor = ConsoleColor.Gray; } else { Console.Write("║ {0,1} ", board.boardArray[i, j]); } } Console.Write("║"); if (i != 9) { Console.WriteLine("\n ╠═══╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╣"); } else { Console.WriteLine("\n ╚═══╩═════╩═════╩═════╩═════╩═════╩═════╩═════╩═════╩═════╩═════╝"); } } }
public void displayBoardWithShotHistory(Board b, Player p) { Console.Clear(); BoardDisplayer board = new BoardDisplayer(); Dictionary <Coordinate, ShotHistory> shots = b.ShotHistory; Console.WriteLine("\n ╔═══╦═════╦═════╦═════╦═════╦═════╦═════╦═════╦═════╦═════╦═════╗"); Console.WriteLine(" ║{0}║ A ║ B ║ C ║ D ║ E ║ F ║ G ║ H ║ I ║ J ║", p.playerNumber); Console.WriteLine(" ╠═══╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╣"); foreach (KeyValuePair <Coordinate, ShotHistory> s in shots) { if (shots.Count == 0) { continue; } else { if (s.Value == ShotHistory.Hit) { board.boardArray[s.Key.YCoordinate - 1, s.Key.XCoordinate - 1] = "H"; } if (s.Value == ShotHistory.Miss) { board.boardArray[s.Key.YCoordinate - 1, s.Key.XCoordinate - 1] = "M"; } } } for (int i = 0; i < 10; i++) { Console.Write(" ║ {0, -2}", i + 1); for (int j = 0; j < 10; j++) { if (board.boardArray[i, j] == "H") { Console.Write("║ "); Console.ForegroundColor = ConsoleColor.Red; Console.Write("{0,1} ", board.boardArray[i, j]); Console.ForegroundColor = ConsoleColor.Gray; } else if (board.boardArray[i, j] == "M") { Console.Write("║ "); Console.ForegroundColor = ConsoleColor.DarkYellow; Console.Write("{0,1} ", board.boardArray[i, j]); Console.ForegroundColor = ConsoleColor.Gray; } else { Console.Write("║ {0,1} ", board.boardArray[i, j]); } } Console.Write("║"); if (i != 9) { Console.WriteLine("\n ╠═══╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╬═════╣"); } else { Console.WriteLine("\n ╚═══╩═════╩═════╩═════╩═════╩═════╩═════╩═════╩═════╩═════╩═════╝"); } } }