private AI.PanelInfo m_PanelInfo; // 現在のパネル情報 public void init(BattleScene._BattleCardManager battle_card_manager) { m_BattleCardManager = battle_card_manager; }
public float m_HoldMoveTime = 0.0f; // 時間切れで手に持っていたカードをしばらくその場に残すための時間 public BattleCard(_BattleCardManager battle_card_manager) { m_BattleCardManager = battle_card_manager; }
public static void outputCard(BattleScene._BattleCardManager battle_card_manager) { // 場札 DebugBattleLog.writeText(DebugBattleLog.StrOpe + "場札"); DebugBattleLog.writeText(DebugBattleLog.StrOpe + " 0左[" + battle_card_manager.m_FieldAreas.getFieldArea(0).getCardElement(0).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(0).getCardElement(1).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(0).getCardElement(2).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(0).getCardElement(3).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(0).getCardElement(4).ToString() + "]" + (BattleSceneManager.Instance.PRIVATE_FIELD.m_abBoostField[0] ? "(BOOST)" : "") ); DebugBattleLog.writeText(DebugBattleLog.StrOpe + " 1 [" + battle_card_manager.m_FieldAreas.getFieldArea(1).getCardElement(0).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(1).getCardElement(1).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(1).getCardElement(2).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(1).getCardElement(3).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(1).getCardElement(4).ToString() + "]" + (BattleSceneManager.Instance.PRIVATE_FIELD.m_abBoostField[1] ? "(BOOST)" : "") ); DebugBattleLog.writeText(DebugBattleLog.StrOpe + " 2中[" + battle_card_manager.m_FieldAreas.getFieldArea(2).getCardElement(0).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(2).getCardElement(1).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(2).getCardElement(2).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(2).getCardElement(3).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(2).getCardElement(4).ToString() + "]" + (BattleSceneManager.Instance.PRIVATE_FIELD.m_abBoostField[2] ? "(BOOST)" : "") ); DebugBattleLog.writeText(DebugBattleLog.StrOpe + " 3 [" + battle_card_manager.m_FieldAreas.getFieldArea(3).getCardElement(0).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(3).getCardElement(1).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(3).getCardElement(2).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(3).getCardElement(3).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(3).getCardElement(4).ToString() + "]" + (BattleSceneManager.Instance.PRIVATE_FIELD.m_abBoostField[3] ? "(BOOST)" : "") ); DebugBattleLog.writeText(DebugBattleLog.StrOpe + " 4右[" + battle_card_manager.m_FieldAreas.getFieldArea(4).getCardElement(0).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(4).getCardElement(1).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(4).getCardElement(2).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(4).getCardElement(3).ToString() + " ," + battle_card_manager.m_FieldAreas.getFieldArea(4).getCardElement(4).ToString() + "]" + (BattleSceneManager.Instance.PRIVATE_FIELD.m_abBoostField[4] ? "(BOOST)" : "") ); // 手札 DebugBattleLog.writeText(DebugBattleLog.StrOpe + "手札" + " [" + battle_card_manager.m_HandArea.getCardElement(0).ToString() + "]" + " [" + battle_card_manager.m_HandArea.getCardElement(1).ToString() + "]" + " [" + battle_card_manager.m_HandArea.getCardElement(2).ToString() + "]" + " [" + battle_card_manager.m_HandArea.getCardElement(3).ToString() + "]" + " [" + battle_card_manager.m_HandArea.getCardElement(4).ToString() + "]" ); // 次手札 DebugBattleLog.writeText(DebugBattleLog.StrOpe + "次札" + " [" + battle_card_manager.m_NextArea.getCardElement(0).ToString() + "]" + " [" + battle_card_manager.m_NextArea.getCardElement(1).ToString() + "]" + " [" + battle_card_manager.m_NextArea.getCardElement(2).ToString() + "]" + " [" + battle_card_manager.m_NextArea.getCardElement(3).ToString() + "]" + " [" + battle_card_manager.m_NextArea.getCardElement(4).ToString() + "]" ); }