public void Awake()
 {
     character = GetComponent<BCharacterEnemy>();
     mover = GetComponent<BCharacterMoverAuto>();
     mover.OnCompleteMove += OnComplete;
 }
 public void Awake()
 {
     character             = GetComponent <BCharacterEnemy>();
     mover                 = GetComponent <BCharacterMoverAuto>();
     mover.OnCompleteMove += OnComplete;
 }