private void UpdateFleetsByStartNext(map_start_next startNext, string api_deck_id = null) { this.UpdatedTime = DateTimeOffset.Now; this.Name = "次マス情報"; this.BattleSituation = BattleSituation.なし; this.FriendAirSupremacy = AirSupremacy.航空戦なし; if (this.FirstFleet != null) this.FirstFleet.Formation = Formation.なし; this.Enemies = this.provider.GetNextEnemyFleet(startNext); if (api_deck_id != null) this.CurrentDeckId = int.Parse(api_deck_id); if (this.CurrentDeckId < 1) return; this.UpdateFriendFleets(this.CurrentDeckId); }
private void Update(map_start_next startNext) { this.provider.UpdateMapData(startNext); }
internal MapCellInfo(map_start_next data) { this.MapId = new MapId(data.api_maparea_id, data.api_mapinfo_no); this.Id = data.api_no; this.Type = data.GetCellType(); var getLostItems = new List<GetLostItem>(); if (data.api_itemget != null) { getLostItems.AddRange(data.api_itemget.Select(item => new GetLostItem(item))); } if (data.api_itemget_eo_comment != null) { getLostItems.Add(data.api_itemget_eo_comment); } if (data.api_itemget_eo_result != null) { getLostItems.Add(data.api_itemget_eo_result); } if (data.api_happening != null) { getLostItems.Add(data.api_happening); } this.GetLostItems = getLostItems; var info = Master.Current.MapAreas[data.api_maparea_id][data.api_mapinfo_no]; var cell = info[data.api_no]; if (cell != null) { var rank = info.Rank; this.KnownEnemies = EnemyDataProvider.Current .GetMapEnemiesNew() .GetOrAddNew(info) .GetOrAddNew(cell).Values .Where(f => f.Rank?.Contains(rank) ?? false) .ToArray(); } else { this.KnownEnemies = new BattleFleet[0]; } if (this.KnownEnemies.Length > 0) { this.EnemyName = this.KnownEnemies[0].Name; } }
private void UpdateFleetsByStartNext(map_start_next startNext, string api_deck_id = null) { this.Clear(); if (api_deck_id != null) this.CurrentDeckId = int.Parse(api_deck_id); if (this.CurrentDeckId < 1) return; this.UpdateFriendFleets(this.CurrentDeckId); }