public void LoadCSV() { list_CardData = CardData.LoadDatas(); list_GameBaseData = GameBaseData.LoadDatas(); list_GameSceneData = GameSceneData.LoadDatas(); list_GoodsData = GoodsData.LoadDatas(); list_JettonData = JettonData.LoadDatas(); list_ResourceData = ResourceData.LoadDatas(); }
public void LoadCSV() { list_AvatarModelData = AvatarModelData.LoadDatas(); list_CameraAnimData = CameraAnimData.LoadDatas(); list_EffectData = EffectData.LoadDatas(); list_EquipData = EquipData.LoadDatas(); list_GameBaseData = GameBaseData.LoadDatas(); list_GameSceneData = GameSceneData.LoadDatas(); list_GoodsData = GoodsData.LoadDatas(); list_MonsterData = MonsterData.LoadDatas(); list_ResourceData = ResourceData.LoadDatas(); list_SkillAction = SkillAction.LoadDatas(); list_SkillData = SkillData.LoadDatas(); }
public static List <GameBaseData> LoadDatas() { CSVFile csvFile = new CSVFile(); csvFile.Open(csvFilePath); dataList = new List <GameBaseData>(); dataMap = new Dictionary <int, GameBaseData>(); string[] strs; string[] strsTwo; List <int> listChild; columnNameArray = new string[12]; for (int i = 0; i < csvFile.mapData.Count; i++) { GameBaseData data = new GameBaseData(); int.TryParse(csvFile.mapData[i].data[0], out data.id); columnNameArray [0] = "id"; float.TryParse(csvFile.mapData[i].data[1], out data.forwardSpeed); columnNameArray [1] = "forwardSpeed"; float.TryParse(csvFile.mapData[i].data[2], out data.backwardsSpeed); columnNameArray [2] = "backwardsSpeed"; float.TryParse(csvFile.mapData[i].data[3], out data.sidewaysSpeed); columnNameArray [3] = "sidewaysSpeed"; int.TryParse(csvFile.mapData[i].data[4], out data.hp); columnNameArray [4] = "hp"; float.TryParse(csvFile.mapData[i].data[5], out data.zhunxingMinValue); columnNameArray [5] = "zhunxingMinValue"; float.TryParse(csvFile.mapData[i].data[6], out data.zhunxingMaxValue); columnNameArray [6] = "zhunxingMaxValue"; float.TryParse(csvFile.mapData[i].data[7], out data.zhunxingStepValue); columnNameArray [7] = "zhunxingStepValue"; data.heartSound = csvFile.mapData[i].data[8]; columnNameArray [8] = "heartSound"; float.TryParse(csvFile.mapData[i].data[9], out data.luopanMaxDis); columnNameArray [9] = "luopanMaxDis"; float.TryParse(csvFile.mapData[i].data[10], out data.luopanMidDis); columnNameArray [10] = "luopanMidDis"; float.TryParse(csvFile.mapData[i].data[11], out data.luopanMinDis); columnNameArray [11] = "luopanMinDis"; dataList.Add(data); if (!dataMap.ContainsKey(data.id)) { dataMap.Add(data.id, data); } } return(dataList); }