示例#1
0
        static void Main(string[] args)
        {
            Console.WriteLine("***** Basic Inheritance *****\n");
            Car myCar = new Car(80);
            myCar.Speed = 50;
            Console.WriteLine("My car is going to {0} MPH", myCar.Speed);

            MiniVan myVan = new MiniVan();
            myVan.Speed = 10;
            Console.WriteLine("My van is going {0} MPH", myVan.Speed);
            // myVan.currSpeed = 55;
            Console.ReadLine();
        }
示例#2
0
        static void Main(string[] args)
        {
            Car myCar = new Car(80);
            myCar.Speed = 50;
            Console.WriteLine("My car is going {0} MPH", myCar.Speed);

            MiniVan myVan = new MiniVan();
            myVan.Speed = 50;
            Console.WriteLine("My van is going {0} MPH", myVan.Speed);

            
            Console.ReadLine();
        }
示例#3
0
        static void Main(string[] args)
        {
            Console.WriteLine("**** Basic Inheirtance *****");
            Car myCar = new Car(80);

            myCar.Speed = 50;
            Console.WriteLine("My car is going {0} MPH", myCar.Speed);

            MinVan myVar = new MinVan();

            myVar.Speed = 10;

            Console.WriteLine("My van is going {0} MPH", myVar.Speed);

            Console.ReadLine();
        }
        static void Main(string[] args)
        {
            Console.WriteLine("***** Basic Inhheritance *****\n");
            // Make a Car object and set max speed.
            Car myCar = new Car(80);

            // Set the current speed, and print it.
            myCar.Speed = 50;
            Console.WriteLine("My car is going {0} MPH", myCar.Speed);

            // Now make a MiniVan object.
            MiniVan myVan = new MiniVan();
            myVan.Speed = 10;
            Console.WriteLine("My van is going {0} MPH", myVan.Speed);

            // Error! Can't access private members!
            // myVan.currSpeed = 55;
            Console.ReadKey();
        }
示例#5
0
        static void Main(string[] args)
        {
            Console.WriteLine("***** Basic Inheritance *****\n");
            //make a car obj and set max speed
            Car myCar = new Car(80);
            //set current speed and print it
            myCar.Speed = 50;
            Console.WriteLine("My car is going {0} MPH", myCar.Speed);

            //make a minivan
            MiniVan mv = new MiniVan();
            //OK bc Speed is a public member
            mv.Speed = 10;
            //NOT OK bc currSpeed is a private member of parent class
            //mv.currSpeed = 10;
            Console.WriteLine("My van is going {0} MPH", mv.Speed);

            //ERROR! Can't access private members
            //mv.currSpeed=55;

            Console.ReadLine();
        }
示例#6
0
        static void Main(string[] args)
        {
            Car myCar = new Car(80);

            myCar.Speed = 50;
            Console.WriteLine("My car is going {0} MPH", myCar.Speed);

            MiniVan myVan = new MiniVan();
            myVan.Speed = 10;
            Console.WriteLine("My van is going {0} MPH", myVan.Speed);

            List<Car> myCars = new List<Car>();
            for (int i = 40; i < 90; i++)
            {
               myCars.Add(new MiniVan(i));
            }

            foreach (Car c in myCars)
            {
                Console.WriteLine("My car is going {0} MPH", c.maxSpeed);
            }
            Console.ReadLine();
        }