public SavedTriangle GetSavedTriangles()
        {
            SavedTriangle output = new SavedTriangle();

            output.InPlay   = _inPlay;
            output.CardList = CardList.ToCustomBasicList();
            return(output);
        }
 public virtual void LoadSavedTriangles(SavedTriangle thisT)
 {
     _inPlay = thisT.InPlay;
     CardList.ReplaceRange(thisT.CardList);
 }