public SavedTriangle GetSavedTriangles() { SavedTriangle output = new SavedTriangle(); output.InPlay = _inPlay; output.CardList = CardList.ToCustomBasicList(); return(output); }
public virtual void LoadSavedTriangles(SavedTriangle thisT) { _inPlay = thisT.InPlay; CardList.ReplaceRange(thisT.CardList); }