public static void Main(string[] args) { Bounce.DisplayIntroText(); var parms = BounceParams.Read(); var game = new Bounce(parms); Print(game.ToString()); }
public static BounceParams Read() { var p = new BounceParams { TimeIncrement = InputDouble("Time Increment (secs)"), Velocity = InputDouble("Velocity (FPS)"), Coeffecient = InputDouble("Coefficient") }; return(p); }
public Bounce(BounceParams parms) { _parms = parms; }