示例#1
0
        public void CallEventObjectThrow()
        {
            if (EventObjectThrow != null)
            {
                EventObjectThrow();
            }

            if (isOnPlayer)
            {
                playerMaster.CallEventHandsEmpty();
                playerMaster.CallEventInventoryChanged();
                CheckIfOnPlayer();
            }
        }
 void ForcePlayerInventoryUpdate()
 {
     if (playerMaster != null)
     {
         playerMaster.CallEventInventoryChanged();
     }
 }