private void OnDebugSpellCardHandler() { if (_curSelectedNode == null) { BarrageProject.LogError("Debug fail!Please select a node first"); return; } // 当前选择的节点必须是defineSpellCard if (_curSelectedNode.GetNodeType() != NodeType.DefineSpellCard) { BarrageProject.LogError("Debug fail!Please select a node with type define spell card"); return; } BarrageProject.SetDebugSpellCardNode(_curSelectedNode); OnPackClickHandler(); BarrageProject.ClearDebugSpellCardMode(); }