public ServerSettings(string serverName, int port, int queryPort, int maxPlayers, bool isPublic, bool enableUPnP) { ServerLog = new ServerLog(serverName); Voting = new Voting(); Whitelist = new WhiteList(); BanList = new BanList(); ExtraCargo = new Dictionary <ItemPrefab, int>(); PermissionPreset.LoadAll(PermissionPresetFile); InitProjSpecific(); ServerName = serverName; Port = port; QueryPort = queryPort; //EnableUPnP = enableUPnP; this.maxPlayers = maxPlayers; this.isPublic = isPublic; netProperties = new Dictionary <UInt32, NetPropertyData>(); using (MD5 md5 = MD5.Create()) { var saveProperties = SerializableProperty.GetProperties <Serialize>(this); foreach (var property in saveProperties) { object value = property.GetValue(this); if (value == null) { continue; } string typeName = SerializableProperty.GetSupportedTypeName(value.GetType()); if (typeName != null || property.PropertyType.IsEnum) { NetPropertyData netPropertyData = new NetPropertyData(this, property, typeName); UInt32 key = ToolBox.StringToUInt32Hash(property.Name, md5); if (netProperties.ContainsKey(key)) { throw new Exception("Hashing collision in ServerSettings.netProperties: " + netProperties[key] + " has same key as " + property.Name + " (" + key.ToString() + ")"); } netProperties.Add(key, netPropertyData); } } } }
public void LoadClientPermissions() { ClientPermissions.Clear(); if (!File.Exists(ClientPermissionsFile)) { if (File.Exists("Data/clientpermissions.txt")) { LoadClientPermissionsOld("Data/clientpermissions.txt"); } return; } XDocument doc = XMLExtensions.TryLoadXml(ClientPermissionsFile); foreach (XElement clientElement in doc.Root.Elements()) { string clientName = clientElement.GetAttributeString("name", ""); string clientIP = clientElement.GetAttributeString("ip", ""); string steamIdStr = clientElement.GetAttributeString("steamid", ""); if (string.IsNullOrWhiteSpace(clientName)) { DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - all clients must have a name and an IP address."); continue; } if (string.IsNullOrWhiteSpace(clientIP) && string.IsNullOrWhiteSpace(steamIdStr)) { DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - all clients must have an IP address or a Steam ID."); continue; } ClientPermissions permissions = Networking.ClientPermissions.None; List <DebugConsole.Command> permittedCommands = new List <DebugConsole.Command>(); if (clientElement.Attribute("preset") == null) { string permissionsStr = clientElement.GetAttributeString("permissions", ""); if (permissionsStr.ToLowerInvariant() == "all") { foreach (ClientPermissions permission in Enum.GetValues(typeof(ClientPermissions))) { permissions |= permission; } } else if (!Enum.TryParse(permissionsStr, out permissions)) { DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + permissionsStr + "\" is not a valid client permission."); continue; } if (permissions.HasFlag(Networking.ClientPermissions.ConsoleCommands)) { foreach (XElement commandElement in clientElement.Elements()) { if (commandElement.Name.ToString().ToLowerInvariant() != "command") { continue; } string commandName = commandElement.GetAttributeString("name", ""); DebugConsole.Command command = DebugConsole.FindCommand(commandName); if (command == null) { DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + commandName + "\" is not a valid console command."); continue; } permittedCommands.Add(command); } } } else { string presetName = clientElement.GetAttributeString("preset", ""); PermissionPreset preset = PermissionPreset.List.Find(p => p.Name == presetName); if (preset == null) { DebugConsole.ThrowError("Failed to restore saved permissions to the client \"" + clientName + "\". Permission preset \"" + presetName + "\" not found."); return; } else { permissions = preset.Permissions; permittedCommands = preset.PermittedCommands.ToList(); } } if (!string.IsNullOrEmpty(steamIdStr)) { if (ulong.TryParse(steamIdStr, out ulong steamID)) { ClientPermissions.Add(new SavedClientPermission(clientName, steamID, permissions, permittedCommands)); } else { DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + steamIdStr + "\" is not a valid Steam ID."); continue; } } else { ClientPermissions.Add(new SavedClientPermission(clientName, clientIP, permissions, permittedCommands)); } } }