示例#1
0
        private void CreateSettingsFrame()
        {
            foreach (NetPropertyData prop in netProperties.Values)
            {
                prop.TempValue = prop.Value;
            }

            //background frame
            settingsFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null, color: Color.Black * 0.5f);
            new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null).OnClicked += (btn, userData) =>
            {
                if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock)
                {
                    ToggleSettingsFrame(btn, userData);
                }
                return(true);
            };

            new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null)
            {
                OnClicked = ToggleSettingsFrame
            };

            //center frames
            GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.75f), settingsFrame.RectTransform, Anchor.Center)
            {
                MinSize = new Point(400, 430)
            });
            GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), innerFrame.RectTransform, Anchor.Center), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), paddedFrame.RectTransform), TextManager.Get("Settings"), font: GUI.LargeFont);

            var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), paddedFrame.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.01f
            };

            //tabs
            var tabValues = Enum.GetValues(typeof(SettingsTab)).Cast <SettingsTab>().ToArray();

            string[] tabNames = new string[tabValues.Count()];
            for (int i = 0; i < tabNames.Length; i++)
            {
                tabNames[i] = TextManager.Get("ServerSettings" + tabValues[i] + "Tab");
            }
            settingsTabs = new GUIFrame[tabNames.Length];
            tabButtons   = new GUIButton[tabNames.Length];
            for (int i = 0; i < tabNames.Length; i++)
            {
                settingsTabs[i] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.79f), paddedFrame.RectTransform, Anchor.Center)
                {
                    RelativeOffset = new Vector2(0.0f, 0.05f)
                },
                                               style: "InnerFrame");

                tabButtons[i] = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), tabNames[i], style: "GUITabButton")
                {
                    UserData  = i,
                    OnClicked = SelectSettingsTab
                };
            }
            GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(b => b.TextBlock));
            SelectSettingsTab(tabButtons[0], 0);

            //"Close"
            var closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), paddedFrame.RectTransform, Anchor.BottomRight), TextManager.Get("Close"))
            {
                OnClicked = ToggleSettingsFrame
            };


            //--------------------------------------------------------------------------------
            //                              server settings
            //--------------------------------------------------------------------------------

            var serverTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.General].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            //***********************************************

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSubSelection"));
            var selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            GUIRadioButtonGroup selectionMode = new GUIRadioButtonGroup();

            for (int i = 0; i < 3; i++)
            {
                var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont);
                selectionMode.AddRadioButton((SelectionMode)i, selectionTick);
            }
            DebugConsole.NewMessage(SubSelectionMode.ToString(), Color.White);
            GetPropertyData("SubSelectionMode").AssignGUIComponent(selectionMode);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsModeSelection"));
            selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            selectionMode = new GUIRadioButtonGroup();
            for (int i = 0; i < 3; i++)
            {
                var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont);
                selectionMode.AddRadioButton((SelectionMode)i, selectionTick);
            }
            GetPropertyData("ModeSelectionMode").AssignGUIComponent(selectionMode);


            //***********************************************

            var voiceChatEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
                                                  TextManager.Get("ServerSettingsVoiceChatEnabled"));

            GetPropertyData("VoiceChatEnabled").AssignGUIComponent(voiceChatEnabled);

            //***********************************************

            string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay") + " ";
            var    startIntervalText     = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), autoRestartDelayLabel);
            var    startIntervalSlider   = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f)
            {
                UserData = startIntervalText,
                Step     = 0.05f,
                OnMoved  = (GUIScrollBar scrollBar, float barScroll) =>
                {
                    GUITextBlock text = scrollBar.UserData as GUITextBlock;
                    text.Text = autoRestartDelayLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                    return(true);
                }
            };

            startIntervalSlider.Range = new Vector2(10.0f, 300.0f);
            GetPropertyData("AutoRestartInterval").AssignGUIComponent(startIntervalSlider);
            startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll);

            //***********************************************

            var startWhenClientsReady = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
                                                       TextManager.Get("ServerSettingsStartWhenClientsReady"));

            GetPropertyData("StartWhenClientsReady").AssignGUIComponent(startWhenClientsReady);

            CreateLabeledSlider(serverTab, "ServerSettingsStartWhenClientsReadyRatio", out GUIScrollBar slider, out GUITextBlock sliderLabel);
            string clientsReadyRequiredLabel = sliderLabel.Text;

            slider.Step    = 0.2f;
            slider.Range   = new Vector2(0.5f, 1.0f);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = clientsReadyRequiredLabel.Replace("[percentage]", ((int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f)).ToString());
                return(true);
            };
            GetPropertyData("StartWhenClientsReadyRatio").AssignGUIComponent(slider);
            slider.OnMoved(slider, slider.BarScroll);

            //***********************************************

            var allowSpecBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowSpectating"));

            GetPropertyData("AllowSpectating").AssignGUIComponent(allowSpecBox);


            var shareSubsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsShareSubFiles"));

            GetPropertyData("AllowFileTransfers").AssignGUIComponent(shareSubsBox);

            var randomizeLevelBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsRandomizeSeed"));

            GetPropertyData("RandomizeSeed").AssignGUIComponent(randomizeLevelBox);

            var saveLogsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSaveLogs"))
            {
                OnSelected = (GUITickBox) =>
                {
                    //TODO: fix?
                    //showLogButton.Visible = SaveServerLogs;
                    return(true);
                }
            };

            GetPropertyData("SaveServerLogs").AssignGUIComponent(saveLogsBox);

            //--------------------------------------------------------------------------------
            //                              game settings
            //--------------------------------------------------------------------------------

            var roundsTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };


            var endBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
                                        TextManager.Get("ServerSettingsEndRoundWhenDestReached"));

            GetPropertyData("EndRoundAtLevelEnd").AssignGUIComponent(endBox);

            var endVoteBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
                                            TextManager.Get("ServerSettingsEndRoundVoting"));

            GetPropertyData("AllowEndVoting").AssignGUIComponent(endVoteBox);

            CreateLabeledSlider(roundsTab, "ServerSettingsEndRoundVotesRequired", out slider, out sliderLabel);

            string endRoundLabel = sliderLabel.Text;

            slider.Step  = 0.2f;
            slider.Range = new Vector2(0.5f, 1.0f);
            GetPropertyData("EndVoteRequiredRatio").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = endRoundLabel + " " + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
                return(true);
            };
            slider.OnMoved(slider, slider.BarScroll);

            var respawnBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
                                            TextManager.Get("ServerSettingsAllowRespawning"));

            GetPropertyData("AllowRespawn").AssignGUIComponent(respawnBox);

            CreateLabeledSlider(roundsTab, "ServerSettingsRespawnInterval", out slider, out sliderLabel);
            string intervalLabel = sliderLabel.Text;

            slider.Step  = 0.05f;
            slider.Range = new Vector2(10.0f, 600.0f);
            GetPropertyData("RespawnInterval").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock text = scrollBar.UserData as GUITextBlock;
                text.Text = intervalLabel + " " + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                return(true);
            };
            slider.OnMoved(slider, slider.BarScroll);

            var minRespawnText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
            {
                ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip")
            };

            string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn") + " ";

            CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
            slider.ToolTip  = minRespawnText.ToolTip;
            slider.UserData = minRespawnText;
            slider.Step     = 0.1f;
            slider.Range    = new Vector2(0.0f, 1.0f);
            GetPropertyData("MinRespawnRatio").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = minRespawnLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
                return(true);
            };
            slider.OnMoved(slider, MinRespawnRatio);

            var respawnDurationText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
            {
                ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip")
            };

            string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration") + " ";

            CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
            slider.ToolTip       = respawnDurationText.ToolTip;
            slider.UserData      = respawnDurationText;
            slider.Step          = 0.1f;
            slider.Range         = new Vector2(60.0f, 660.0f);
            slider.ScrollToValue = (GUIScrollBar scrollBar, float barScroll) =>
            {
                return(barScroll >= 1.0f ? 0.0f : barScroll *(scrollBar.Range.Y - scrollBar.Range.X) + scrollBar.Range.X);
            };
            slider.ValueToScroll = (GUIScrollBar scrollBar, float value) =>
            {
                return(value <= 0.0f ? 1.0f : (value - scrollBar.Range.X) / (scrollBar.Range.Y - scrollBar.Range.X));
            };
            GetPropertyData("MaxTransportTime").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                if (barScroll == 1.0f)
                {
                    ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + TextManager.Get("Unlimited");
                }
                else
                {
                    ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                }

                return(true);
            };
            slider.OnMoved(slider, slider.BarScroll);


            var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton"));

            GetPropertyData("AllowRagdollButton").AssignGUIComponent(ragdollButtonBox);

            /*var traitorRatioBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsUseTraitorRatio"));
             *
             * CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
             * var traitorRatioSlider = slider;
             * traitorRatioBox.OnSelected = (GUITickBox) =>
             * {
             *  traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll);
             *  return true;
             * };
             *
             * if (TraitorUseRatio)
             * {
             *  traitorRatioSlider.Range = new Vector2(0.1f, 1.0f);
             * }
             * else
             * {
             *  traitorRatioSlider.Range = new Vector2(1.0f, maxPlayers);
             * }
             *
             * string traitorRatioLabel = TextManager.Get("ServerSettingsTraitorRatio") + " ";
             * string traitorCountLabel = TextManager.Get("ServerSettingsTraitorCount") + " ";
             *
             * traitorRatioSlider.Range = new Vector2(0.1f, 1.0f);
             * traitorRatioSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
             * {
             *  GUITextBlock traitorText = scrollBar.UserData as GUITextBlock;
             *  if (traitorRatioBox.Selected)
             *  {
             *      scrollBar.Step = 0.01f;
             *      scrollBar.Range = new Vector2(0.1f, 1.0f);
             *      traitorText.Text = traitorRatioLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 1.0f) + " %";
             *  }
             *  else
             *  {
             *      scrollBar.Step = 1f / (maxPlayers - 1);
             *      scrollBar.Range = new Vector2(1.0f, maxPlayers);
             *      traitorText.Text = traitorCountLabel + scrollBar.BarScrollValue;
             *  }
             *  return true;
             * };
             *
             * GetPropertyData("TraitorUseRatio").AssignGUIComponent(traitorRatioBox);
             * GetPropertyData("TraitorRatio").AssignGUIComponent(traitorRatioSlider);
             *
             * traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll);
             * traitorRatioBox.OnSelected(traitorRatioBox);*/

            var buttonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), roundsTab.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            var monsterButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
                                              TextManager.Get("ServerSettingsMonsterSpawns"))
            {
                Enabled = !GameMain.NetworkMember.GameStarted
            };
            var monsterFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomLeft, Pivot.BottomRight))
            {
                Visible = false
            };

            monsterButton.UserData  = monsterFrame;
            monsterButton.OnClicked = (button, obj) =>
            {
                if (GameMain.NetworkMember.GameStarted)
                {
                    ((GUIComponent)obj).Visible = false;
                    button.Enabled = false;
                    return(true);
                }
                ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
                return(true);
            };

            InitMonstersEnabled();
            List <string> monsterNames = MonsterEnabled.Keys.ToList();

            tempMonsterEnabled = new Dictionary <string, bool>(MonsterEnabled);
            foreach (string s in monsterNames)
            {
                string translatedLabel   = TextManager.Get($"Character.{s}", true);
                var    monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform)
                {
                    MinSize = new Point(0, 25)
                },
                                                          label: translatedLabel ?? s)
                {
                    Selected   = tempMonsterEnabled[s],
                    OnSelected = (GUITickBox tb) =>
                    {
                        tempMonsterEnabled[s] = tb.Selected;
                        return(true);
                    }
                };
            }

            var cargoButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
                                            TextManager.Get("ServerSettingsAdditionalCargo"))
            {
                Enabled = !GameMain.NetworkMember.GameStarted
            };
            var cargoFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomRight, Pivot.BottomLeft))
            {
                Visible = false
            };

            cargoButton.UserData  = cargoFrame;
            cargoButton.OnClicked = (button, obj) =>
            {
                if (GameMain.NetworkMember.GameStarted)
                {
                    ((GUIComponent)obj).Visible = false;
                    button.Enabled = false;
                    return(true);
                }
                ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
                return(true);
            };

            GUITextBlock.AutoScaleAndNormalize(buttonHolder.Children.Select(c => ((GUIButton)c).TextBlock));

            foreach (ItemPrefab ip in MapEntityPrefab.List.Where(p => p is ItemPrefab).Select(p => p as ItemPrefab))
            {
                if (!ip.CanBeBought && !ip.Tags.Contains("smallitem"))
                {
                    continue;
                }

                var itemFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), cargoFrame.Content.RectTransform)
                {
                    MinSize = new Point(0, 30)
                }, isHorizontal: true)
                {
                    Stretch         = true,
                    UserData        = cargoFrame,
                    RelativeSpacing = 0.05f
                };


                if (ip.InventoryIcon != null || ip.sprite != null)
                {
                    GUIImage img = new GUIImage(new RectTransform(new Point(itemFrame.Rect.Height), itemFrame.RectTransform),
                                                ip.InventoryIcon ?? ip.sprite, scaleToFit: true)
                    {
                        CanBeFocused = false
                    };
                    img.Color = img.Sprite == ip.InventoryIcon ? ip.InventoryIconColor : ip.SpriteColor;
                }

                new GUITextBlock(new RectTransform(new Vector2(0.75f, 1.0f), itemFrame.RectTransform),
                                 ip.Name, font: GUI.SmallFont)
                {
                    Wrap         = true,
                    CanBeFocused = false
                };

                ExtraCargo.TryGetValue(ip, out int cargoVal);
                var amountInput = new GUINumberInput(new RectTransform(new Vector2(0.35f, 1.0f), itemFrame.RectTransform),
                                                     GUINumberInput.NumberType.Int, textAlignment: Alignment.CenterLeft)
                {
                    MinValueInt = 0,
                    MaxValueInt = 100,
                    IntValue    = cargoVal
                };
                amountInput.OnValueChanged += (numberInput) =>
                {
                    if (ExtraCargo.ContainsKey(ip))
                    {
                        ExtraCargo[ip] = numberInput.IntValue;
                        if (numberInput.IntValue <= 0)
                        {
                            ExtraCargo.Remove(ip);
                        }
                    }
                    else
                    {
                        ExtraCargo.Add(ip, numberInput.IntValue);
                    }
                };
            }


            //--------------------------------------------------------------------------------
            //                              antigriefing
            //--------------------------------------------------------------------------------

            var antigriefingTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Antigriefing].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            var voteKickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsAllowVoteKick"));

            GetPropertyData("AllowVoteKick").AssignGUIComponent(voteKickBox);

            CreateLabeledSlider(antigriefingTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel);
            string votesRequiredLabel = sliderLabel.Text + " ";

            slider.Step    = 0.2f;
            slider.Range   = new Vector2(0.5f, 1.0f);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = votesRequiredLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
                return(true);
            };
            GetPropertyData("KickVoteRequiredRatio").AssignGUIComponent(slider);
            slider.OnMoved(slider, slider.BarScroll);

            CreateLabeledSlider(antigriefingTab, "ServerSettingsAutobanTime", out slider, out sliderLabel);
            string autobanLabel = sliderLabel.Text + " ";

            slider.Step    = 0.01f;
            slider.Range   = new Vector2(0.0f, MaxAutoBanTime);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = autobanLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                return(true);
            };
            GetPropertyData("AutoBanTime").AssignGUIComponent(slider);
            slider.OnMoved(slider, slider.BarScroll);

            // karma --------------------------------------------------------------------------

            var karmaBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsUseKarma"));

            GetPropertyData("KarmaEnabled").AssignGUIComponent(karmaBox);

            karmaPresetDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform));
            foreach (string karmaPreset in GameMain.NetworkMember.KarmaManager.Presets.Keys)
            {
                karmaPresetDD.AddItem(TextManager.Get("KarmaPreset." + karmaPreset), karmaPreset);
            }

            var karmaSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), antigriefingTab.RectTransform), style: null);
            var karmaSettingsList      = new GUIListBox(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform));

            karmaSettingsBlocker = new GUIFrame(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform, Anchor.CenterLeft)
            {
                MaxSize = new Point(karmaSettingsList.Content.Rect.Width, int.MaxValue)
            },
                                                style: "InnerFrame");
            karmaPresetDD.OnSelected = (selected, obj) =>
            {
                List <NetPropertyData> properties = netProperties.Values.ToList();
                List <object>          prevValues = new List <object>();
                foreach (NetPropertyData prop in netProperties.Values)
                {
                    prevValues.Add(prop.TempValue);
                    if (prop.GUIComponent != null)
                    {
                        prop.Value = prop.GUIComponentValue;
                    }
                }
                if (KarmaPreset == "custom")
                {
                    GameMain.NetworkMember?.KarmaManager?.SaveCustomPreset();
                    GameMain.NetworkMember?.KarmaManager?.Save();
                }
                KarmaPreset = obj as string;
                GameMain.NetworkMember.KarmaManager.SelectPreset(KarmaPreset);
                karmaSettingsList.Content.ClearChildren();
                karmaSettingsBlocker.Visible = !karmaBox.Selected || KarmaPreset != "custom";
                GameMain.NetworkMember.KarmaManager.CreateSettingsFrame(karmaSettingsList.Content);
                for (int i = 0; i < netProperties.Count; i++)
                {
                    properties[i].TempValue = prevValues[i];
                }
                return(true);
            };
            karmaPresetDD.SelectItem(KarmaPreset);
            AssignGUIComponent("KarmaPreset", karmaPresetDD);
            karmaBox.OnSelected = (tb) =>
            {
                karmaSettingsBlocker.Visible = !tb.Selected || KarmaPreset != "custom";
                return(true);
            };

            //--------------------------------------------------------------------------------
            //                              banlist
            //--------------------------------------------------------------------------------

            BanList.CreateBanFrame(settingsTabs[(int)SettingsTab.Banlist]);

            //--------------------------------------------------------------------------------
            //                              whitelist
            //--------------------------------------------------------------------------------

            Whitelist.CreateWhiteListFrame(settingsTabs[(int)SettingsTab.Whitelist]);
        }
示例#2
0
        private void CreateSettingsFrame()
        {
            settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f, null);

            GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 400, 430), null, Alignment.Center, "", settingsFrame);

            innerFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);

            new GUITextBlock(new Rectangle(0, -5, 0, 20), "Settings", "", innerFrame, GUI.LargeFont);

            string[] tabNames = { "Rounds", "Server", "Banlist", "Whitelist" };
            settingsTabs = new GUIFrame[tabNames.Length];
            for (int i = 0; i < tabNames.Length; i++)
            {
                settingsTabs[i]         = new GUIFrame(new Rectangle(0, 15, 0, innerFrame.Rect.Height - 120), null, Alignment.Center, "InnerFrame", innerFrame);
                settingsTabs[i].Padding = new Vector4(40.0f, 20.0f, 40.0f, 40.0f);

                var tabButton = new GUIButton(new Rectangle(85 * i, 35, 80, 20), tabNames[i], "", innerFrame);
                tabButton.UserData  = i;
                tabButton.OnClicked = SelectSettingsTab;
            }

            settingsTabs[2].Padding = Vector4.Zero;

            SelectSettingsTab(null, 0);

            var closeButton = new GUIButton(new Rectangle(10, 0, 100, 20), "Close", Alignment.BottomRight, "", innerFrame);

            closeButton.OnClicked = ToggleSettingsFrame;

            //--------------------------------------------------------------------------------
            //                              game settings
            //--------------------------------------------------------------------------------

            int y = 0;

            settingsTabs[0].Padding = new Vector4(40.0f, 5.0f, 40.0f, 40.0f);

            new GUITextBlock(new Rectangle(0, y, 100, 20), "Submarine selection:", "", settingsTabs[0]);
            var selectionFrame = new GUIFrame(new Rectangle(0, y + 20, 300, 20), null, settingsTabs[0]);

            for (int i = 0; i < 3; i++)
            {
                var selectionTick = new GUITickBox(new Rectangle(i * 100, 0, 20, 20), ((SelectionMode)i).ToString(), Alignment.Left, selectionFrame);
                selectionTick.Selected   = i == (int)subSelectionMode;
                selectionTick.OnSelected = SwitchSubSelection;
                selectionTick.UserData   = (SelectionMode)i;
            }

            y += 45;

            new GUITextBlock(new Rectangle(0, y, 100, 20), "Mode selection:", "", settingsTabs[0]);
            selectionFrame = new GUIFrame(new Rectangle(0, y + 20, 300, 20), null, settingsTabs[0]);
            for (int i = 0; i < 3; i++)
            {
                var selectionTick = new GUITickBox(new Rectangle(i * 100, 0, 20, 20), ((SelectionMode)i).ToString(), Alignment.Left, selectionFrame);
                selectionTick.Selected   = i == (int)modeSelectionMode;
                selectionTick.OnSelected = SwitchModeSelection;
                selectionTick.UserData   = (SelectionMode)i;
            }

            y += 60;

            var endBox = new GUITickBox(new Rectangle(0, y, 20, 20), "End round when destination reached", Alignment.Left, settingsTabs[0]);

            endBox.Selected   = EndRoundAtLevelEnd;
            endBox.OnSelected = (GUITickBox) => { EndRoundAtLevelEnd = GUITickBox.Selected; return(true); };

            y += 25;

            var endVoteBox = new GUITickBox(new Rectangle(0, y, 20, 20), "End round by voting", Alignment.Left, settingsTabs[0]);

            endVoteBox.Selected   = Voting.AllowEndVoting;
            endVoteBox.OnSelected = (GUITickBox) =>
            {
                Voting.AllowEndVoting = !Voting.AllowEndVoting;
                GameMain.Server.UpdateVoteStatus();
                return(true);
            };


            var votesRequiredText = new GUITextBlock(new Rectangle(20, y + 15, 20, 20), "Votes required: 50 %", "", settingsTabs[0], GUI.SmallFont);

            var votesRequiredSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[0]);

            votesRequiredSlider.UserData  = votesRequiredText;
            votesRequiredSlider.Step      = 0.2f;
            votesRequiredSlider.BarScroll = (EndVoteRequiredRatio - 0.5f) * 2.0f;
            votesRequiredSlider.OnMoved   = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock voteText = scrollBar.UserData as GUITextBlock;

                EndVoteRequiredRatio = barScroll / 2.0f + 0.5f;
                voteText.Text        = "Votes required: " + (int)MathUtils.Round(EndVoteRequiredRatio * 100.0f, 10.0f) + " %";
                return(true);
            };
            votesRequiredSlider.OnMoved(votesRequiredSlider, votesRequiredSlider.BarScroll);

            y += 35;

            var respawnBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow respawning", Alignment.Left, settingsTabs[0]);

            respawnBox.Selected   = AllowRespawn;
            respawnBox.OnSelected = (GUITickBox) =>
            {
                AllowRespawn = !AllowRespawn;
                return(true);
            };


            var respawnIntervalText = new GUITextBlock(new Rectangle(20, y + 13, 20, 20), "Respawn interval", "", settingsTabs[0], GUI.SmallFont);

            var respawnIntervalSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]);

            respawnIntervalSlider.UserData  = respawnIntervalText;
            respawnIntervalSlider.Step      = 0.05f;
            respawnIntervalSlider.BarScroll = RespawnInterval / 600.0f;
            respawnIntervalSlider.OnMoved   = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock text = scrollBar.UserData as GUITextBlock;

                RespawnInterval = Math.Max(barScroll * 600.0f, 10.0f);
                text.Text       = "Interval: " + ToolBox.SecondsToReadableTime(RespawnInterval);
                return(true);
            };
            respawnIntervalSlider.OnMoved(respawnIntervalSlider, respawnIntervalSlider.BarScroll);

            y += 35;

            var minRespawnText = new GUITextBlock(new Rectangle(0, y, 200, 20), "Minimum players to respawn", "", settingsTabs[0]);

            minRespawnText.ToolTip = "What percentage of players has to be dead/spectating until a respawn shuttle is dispatched";

            var minRespawnSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]);

            minRespawnSlider.ToolTip   = minRespawnText.ToolTip;
            minRespawnSlider.UserData  = minRespawnText;
            minRespawnSlider.Step      = 0.1f;
            minRespawnSlider.BarScroll = MinRespawnRatio;
            minRespawnSlider.OnMoved   = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock txt = scrollBar.UserData as GUITextBlock;

                MinRespawnRatio = barScroll;
                txt.Text        = "Minimum players to respawn: " + (int)MathUtils.Round(MinRespawnRatio * 100.0f, 10.0f) + " %";
                return(true);
            };
            minRespawnSlider.OnMoved(minRespawnSlider, MinRespawnRatio);

            y += 30;

            var respawnDurationText = new GUITextBlock(new Rectangle(0, y, 200, 20), "Duration of respawn transport", "", settingsTabs[0]);

            respawnDurationText.ToolTip = "The amount of time respawned players have to navigate the respawn shuttle to the main submarine. " +
                                          "After the duration expires, the shuttle will automatically head back out of the level.";

            var respawnDurationSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]);

            respawnDurationSlider.ToolTip   = minRespawnText.ToolTip;
            respawnDurationSlider.UserData  = respawnDurationText;
            respawnDurationSlider.Step      = 0.1f;
            respawnDurationSlider.BarScroll = MaxTransportTime <= 0.0f ? 1.0f : (MaxTransportTime - 60.0f) / 600.0f;
            respawnDurationSlider.OnMoved   = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock txt = scrollBar.UserData as GUITextBlock;

                if (barScroll == 1.0f)
                {
                    MaxTransportTime = 0;
                    txt.Text         = "Duration of respawn transport: unlimited";
                }
                else
                {
                    MaxTransportTime = barScroll * 600.0f + 60.0f;
                    txt.Text         = "Duration of respawn transport: " + ToolBox.SecondsToReadableTime(MaxTransportTime);
                }

                return(true);
            };
            respawnDurationSlider.OnMoved(respawnDurationSlider, respawnDurationSlider.BarScroll);

            y += 35;

            var monsterButton = new GUIButton(new Rectangle(0, y, 130, 20), "Monster Spawns", "", settingsTabs[0]);

            monsterButton.Enabled = !GameStarted;
            var monsterFrame = new GUIListBox(new Rectangle(-290, 60, 280, 250), "", settingsTabs[0]);

            monsterFrame.Visible    = false;
            monsterButton.UserData  = monsterFrame;
            monsterButton.OnClicked = (button, obj) =>
            {
                if (gameStarted)
                {
                    ((GUIComponent)obj).Visible = false;
                    button.Enabled = false;
                    return(true);
                }
                ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
                return(true);
            };
            List <string> monsterNames = monsterEnabled.Keys.ToList();

            foreach (string s in monsterNames)
            {
                GUITextBlock textBlock = new GUITextBlock(
                    new Rectangle(0, 0, 260, 25),
                    s,
                    "",
                    Alignment.Left, Alignment.Left, monsterFrame);
                textBlock.Padding      = new Vector4(35.0f, 3.0f, 0.0f, 0.0f);
                textBlock.UserData     = monsterFrame;
                textBlock.CanBeFocused = false;

                var monsterEnabledBox = new GUITickBox(new Rectangle(-25, 0, 20, 20), "", Alignment.Left, textBlock);
                monsterEnabledBox.Selected   = monsterEnabled[s];
                monsterEnabledBox.OnSelected = (GUITickBox) =>
                {
                    if (gameStarted)
                    {
                        monsterFrame.Visible  = false;
                        monsterButton.Enabled = false;
                        return(true);
                    }
                    monsterEnabled[s] = !monsterEnabled[s];
                    return(true);
                };
            }

            var cargoButton = new GUIButton(new Rectangle(160, y, 130, 20), "Additional Cargo", "", settingsTabs[0]);

            cargoButton.Enabled = !GameStarted;

            var cargoFrame = new GUIListBox(new Rectangle(300, 60, 280, 250), "", settingsTabs[0]);

            cargoFrame.Visible    = false;
            cargoButton.UserData  = cargoFrame;
            cargoButton.OnClicked = (button, obj) =>
            {
                if (gameStarted)
                {
                    ((GUIComponent)obj).Visible = false;
                    button.Enabled = false;
                    return(true);
                }
                ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
                return(true);
            };


            foreach (MapEntityPrefab pf in MapEntityPrefab.list)
            {
                if (!(pf is ItemPrefab) || (pf.Price <= 0.0f && !pf.tags.Contains("smallitem")))
                {
                    continue;
                }

                GUITextBlock textBlock = new GUITextBlock(
                    new Rectangle(0, 0, 260, 25),
                    pf.Name, "",
                    Alignment.Left, Alignment.CenterLeft, cargoFrame, false, GUI.SmallFont);
                textBlock.Padding      = new Vector4(40.0f, 3.0f, 0.0f, 0.0f);
                textBlock.UserData     = cargoFrame;
                textBlock.CanBeFocused = false;

                if (pf.sprite != null)
                {
                    float    scale = Math.Min(Math.Min(30.0f / pf.sprite.SourceRect.Width, 30.0f / pf.sprite.SourceRect.Height), 1.0f);
                    GUIImage img   = new GUIImage(new Rectangle(-20 - (int)(pf.sprite.SourceRect.Width * scale * 0.5f), 12 - (int)(pf.sprite.SourceRect.Height * scale * 0.5f), 40, 40), pf.sprite, Alignment.Left, textBlock);
                    img.Color = pf.SpriteColor;
                    img.Scale = scale;
                }

                int cargoVal = 0;
                extraCargo.TryGetValue(pf.Name, out cargoVal);
                var countText = new GUITextBlock(
                    new Rectangle(160, 0, 55, 25),
                    cargoVal.ToString(),
                    "",
                    Alignment.Left, Alignment.Center, textBlock);

                var incButton = new GUIButton(new Rectangle(200, 5, 15, 15), ">", "", textBlock);
                incButton.UserData  = countText;
                incButton.OnClicked = (button, obj) =>
                {
                    int val;
                    if (extraCargo.TryGetValue(pf.Name, out val))
                    {
                        extraCargo[pf.Name]++; val = extraCargo[pf.Name];
                    }
                    else
                    {
                        extraCargo.Add(pf.Name, 1); val = 1;
                    }
                    ((GUITextBlock)obj).Text = val.ToString();
                    ((GUITextBlock)obj).SetTextPos();
                    return(true);
                };

                var decButton = new GUIButton(new Rectangle(160, 5, 15, 15), "<", "", textBlock);
                decButton.UserData  = countText;
                decButton.OnClicked = (button, obj) =>
                {
                    int val;
                    if (extraCargo.TryGetValue(pf.Name, out val))
                    {
                        extraCargo[pf.Name]--;
                        val = extraCargo[pf.Name];
                        if (val <= 0)
                        {
                            extraCargo.Remove(pf.Name);
                            val = 0;
                        }
                        ((GUITextBlock)obj).Text = val.ToString();
                        ((GUITextBlock)obj).SetTextPos();
                    }

                    return(true);
                };
            }


            //--------------------------------------------------------------------------------
            //                              server settings
            //--------------------------------------------------------------------------------

            y = 0;


            var startIntervalText   = new GUITextBlock(new Rectangle(-10, y, 100, 20), "Autorestart delay", "", settingsTabs[1]);
            var startIntervalSlider = new GUIScrollBar(new Rectangle(10, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);

            startIntervalSlider.UserData  = startIntervalText;
            startIntervalSlider.Step      = 0.05f;
            startIntervalSlider.BarScroll = AutoRestartInterval / 300.0f;
            startIntervalSlider.OnMoved   = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock text = scrollBar.UserData as GUITextBlock;

                AutoRestartInterval = Math.Max(barScroll * 300.0f, 10.0f);

                text.Text = "Autorestart delay: " + ToolBox.SecondsToReadableTime(AutoRestartInterval);
                return(true);
            };
            startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll);

            y += 45;

            var allowSpecBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow spectating", Alignment.Left, settingsTabs[1]);

            allowSpecBox.Selected   = AllowSpectating;
            allowSpecBox.OnSelected = (GUITickBox) =>
            {
                AllowSpectating = GUITickBox.Selected;
                return(true);
            };

            y += 40;

            var voteKickBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow vote kicking", Alignment.Left, settingsTabs[1]);

            voteKickBox.Selected   = Voting.AllowVoteKick;
            voteKickBox.OnSelected = (GUITickBox) =>
            {
                Voting.AllowVoteKick = !Voting.AllowVoteKick;
                GameMain.Server.UpdateVoteStatus();
                return(true);
            };

            var kickVotesRequiredText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), "Votes required: 50 %", "", settingsTabs[1], GUI.SmallFont);

            var kickVoteSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);

            kickVoteSlider.UserData  = kickVotesRequiredText;
            kickVoteSlider.Step      = 0.2f;
            kickVoteSlider.BarScroll = (KickVoteRequiredRatio - 0.5f) * 2.0f;
            kickVoteSlider.OnMoved   = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock voteText = scrollBar.UserData as GUITextBlock;

                KickVoteRequiredRatio = barScroll / 2.0f + 0.5f;
                voteText.Text         = "Votes required: " + (int)MathUtils.Round(KickVoteRequiredRatio * 100.0f, 10.0f) + " %";
                return(true);
            };
            kickVoteSlider.OnMoved(kickVoteSlider, kickVoteSlider.BarScroll);

            y += 45;

            var shareSubsBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Share submarine files with players", Alignment.Left, settingsTabs[1]);

            shareSubsBox.Selected   = AllowFileTransfers;
            shareSubsBox.OnSelected = (GUITickBox) =>
            {
                AllowFileTransfers = GUITickBox.Selected;
                return(true);
            };

            y += 40;

            var randomizeLevelBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Randomize level seed between rounds", Alignment.Left, settingsTabs[1]);

            randomizeLevelBox.Selected   = RandomizeSeed;
            randomizeLevelBox.OnSelected = (GUITickBox) =>
            {
                RandomizeSeed = GUITickBox.Selected;
                return(true);
            };

            y += 40;

            var saveLogsBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Save server logs", Alignment.Left, settingsTabs[1]);

            saveLogsBox.Selected   = SaveServerLogs;
            saveLogsBox.OnSelected = (GUITickBox) =>
            {
                SaveServerLogs        = GUITickBox.Selected;
                showLogButton.Visible = SaveServerLogs;
                return(true);
            };


            //--------------------------------------------------------------------------------
            //                              banlist
            //--------------------------------------------------------------------------------


            banList.CreateBanFrame(settingsTabs[2]);

            //--------------------------------------------------------------------------------
            //                              whitelist
            //--------------------------------------------------------------------------------

            whitelist.CreateWhiteListFrame(settingsTabs[3]);
        }
示例#3
0
        private void CreateSettingsFrame()
        {
            foreach (NetPropertyData prop in netProperties.Values)
            {
                prop.TempValue = prop.Value;
            }

            //background frame
            settingsFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null);
            new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, settingsFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker");

            new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null).OnClicked += (btn, userData) =>
            {
                if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock)
                {
                    ToggleSettingsFrame(btn, userData);
                }
                return(true);
            };

            new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null)
            {
                OnClicked = ToggleSettingsFrame
            };

            //center frames
            GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.8f), settingsFrame.RectTransform, Anchor.Center)
            {
                MinSize = new Point(400, 430)
            });
            GUILayoutGroup paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), innerFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform), TextManager.Get("Settings"), font: GUI.LargeFont);

            var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.04f), paddedFrame.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.01f
            };

            var tabContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.85f), paddedFrame.RectTransform), style: "InnerFrame");

            //tabs
            var tabValues = Enum.GetValues(typeof(SettingsTab)).Cast <SettingsTab>().ToArray();

            string[] tabNames = new string[tabValues.Count()];
            for (int i = 0; i < tabNames.Length; i++)
            {
                tabNames[i] = TextManager.Get("ServerSettings" + tabValues[i] + "Tab");
            }
            settingsTabs = new GUIFrame[tabNames.Length];
            tabButtons   = new GUIButton[tabNames.Length];
            for (int i = 0; i < tabNames.Length; i++)
            {
                settingsTabs[i] = new GUIFrame(new RectTransform(Vector2.One, tabContent.RectTransform, Anchor.Center), style: null);
                tabButtons[i]   = new GUIButton(new RectTransform(new Vector2(0.2f, 1.2f), buttonArea.RectTransform), tabNames[i], style: "GUITabButton")
                {
                    UserData  = i,
                    OnClicked = SelectSettingsTab
                };
            }
            GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(b => b.TextBlock));
            SelectSettingsTab(tabButtons[0], 0);

            //"Close"
            var buttonContainer = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.05f), paddedFrame.RectTransform), style: null);
            var closeButton     = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonContainer.RectTransform, Anchor.BottomRight), TextManager.Get("Close"))
            {
                OnClicked = ToggleSettingsFrame
            };


            //--------------------------------------------------------------------------------
            //                              server settings
            //--------------------------------------------------------------------------------

            var serverTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.General].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.01f
            };

            //***********************************************

            // Sub Selection
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverTab.RectTransform), TextManager.Get("ServerSettingsSubSelection"), font: GUI.SubHeadingFont);
            var selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.02f), serverTab.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            GUIRadioButtonGroup selectionMode = new GUIRadioButtonGroup();

            for (int i = 0; i < 3; i++)
            {
                var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont, style: "GUIRadioButton");
                selectionMode.AddRadioButton(i, selectionTick);
            }
            selectionFrame.RectTransform.NonScaledSize = new Point(selectionFrame.Rect.Width, selectionFrame.Children.First().Rect.Height);
            selectionFrame.RectTransform.IsFixedSize   = true;

            GetPropertyData("SubSelectionMode").AssignGUIComponent(selectionMode);

            // Mode Selection
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverTab.RectTransform), TextManager.Get("ServerSettingsModeSelection"), font: GUI.SubHeadingFont);
            selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.02f), serverTab.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            selectionMode = new GUIRadioButtonGroup();
            for (int i = 0; i < 3; i++)
            {
                var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont, style: "GUIRadioButton");
                selectionMode.AddRadioButton(i, selectionTick);
            }
            selectionFrame.RectTransform.NonScaledSize = new Point(selectionFrame.Rect.Width, selectionFrame.Children.First().Rect.Height);
            selectionFrame.RectTransform.IsFixedSize   = true;
            GetPropertyData("ModeSelectionMode").AssignGUIComponent(selectionMode);

            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), serverTab.RectTransform), style: "HorizontalLine");

            //***********************************************

            var voiceChatEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
                                                  TextManager.Get("ServerSettingsVoiceChatEnabled"));

            GetPropertyData("VoiceChatEnabled").AssignGUIComponent(voiceChatEnabled);

            //***********************************************

            string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay") + " ";
            var    startIntervalText     = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverTab.RectTransform), autoRestartDelayLabel);
            var    startIntervalSlider   = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f, style: "GUISlider")
            {
                UserData = startIntervalText,
                Step     = 0.05f,
                OnMoved  = (GUIScrollBar scrollBar, float barScroll) =>
                {
                    GUITextBlock text = scrollBar.UserData as GUITextBlock;
                    text.Text = autoRestartDelayLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                    return(true);
                }
            };

            startIntervalSlider.Range = new Vector2(10.0f, 300.0f);
            GetPropertyData("AutoRestartInterval").AssignGUIComponent(startIntervalSlider);
            startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll);

            //***********************************************

            var startWhenClientsReady = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
                                                       TextManager.Get("ServerSettingsStartWhenClientsReady"));

            GetPropertyData("StartWhenClientsReady").AssignGUIComponent(startWhenClientsReady);

            CreateLabeledSlider(serverTab, "ServerSettingsStartWhenClientsReadyRatio", out GUIScrollBar slider, out GUITextBlock sliderLabel);
            string clientsReadyRequiredLabel = sliderLabel.Text;

            slider.Step    = 0.2f;
            slider.Range   = new Vector2(0.5f, 1.0f);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = clientsReadyRequiredLabel.Replace("[percentage]", ((int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f)).ToString());
                return(true);
            };
            GetPropertyData("StartWhenClientsReadyRatio").AssignGUIComponent(slider);
            slider.OnMoved(slider, slider.BarScroll);

            //***********************************************

            var allowSpecBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowSpectating"));

            GetPropertyData("AllowSpectating").AssignGUIComponent(allowSpecBox);

            var shareSubsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsShareSubFiles"));

            GetPropertyData("AllowFileTransfers").AssignGUIComponent(shareSubsBox);

            var randomizeLevelBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsRandomizeSeed"));

            GetPropertyData("RandomizeSeed").AssignGUIComponent(randomizeLevelBox);

            var saveLogsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSaveLogs"))
            {
                OnSelected = (GUITickBox) =>
                {
                    //TODO: fix?
                    //showLogButton.Visible = SaveServerLogs;
                    return(true);
                }
            };

            GetPropertyData("SaveServerLogs").AssignGUIComponent(saveLogsBox);

            //--------------------------------------------------------------------------------
            //                              game settings
            //--------------------------------------------------------------------------------

            var roundsTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            // Play Style Selection
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsPlayStyle"), font: GUI.SubHeadingFont);
            var playstyleList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.16f), roundsTab.RectTransform))
            {
                AutoHideScrollBar = true,
                UseGridLayout     = true
            };

            playstyleList.Padding *= 2.0f;

            List <GUITickBox>   playStyleTickBoxes = new List <GUITickBox>();
            GUIRadioButtonGroup selectionPlayStyle = new GUIRadioButtonGroup();

            foreach (PlayStyle playStyle in Enum.GetValues(typeof(PlayStyle)))
            {
                var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.32f, 0.49f), playstyleList.Content.RectTransform), TextManager.Get("servertag." + playStyle), font: GUI.SmallFont, style: "GUIRadioButton")
                {
                    ToolTip = TextManager.Get("servertagdescription." + playStyle)
                };
                selectionPlayStyle.AddRadioButton((int)playStyle, selectionTick);
                playStyleTickBoxes.Add(selectionTick);
            }
            GetPropertyData("PlayStyle").AssignGUIComponent(selectionPlayStyle);
            GUITextBlock.AutoScaleAndNormalize(playStyleTickBoxes.Select(t => t.TextBlock));
            playstyleList.RectTransform.MinSize = new Point(0, (int)(playstyleList.Content.Children.First().Rect.Height * 2.0f + playstyleList.Padding.Y + playstyleList.Padding.W));

            var endVoteBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
                                            TextManager.Get("ServerSettingsEndRoundVoting"));

            GetPropertyData("AllowEndVoting").AssignGUIComponent(endVoteBox);

            CreateLabeledSlider(roundsTab, "ServerSettingsEndRoundVotesRequired", out slider, out sliderLabel);

            string endRoundLabel = sliderLabel.Text;

            slider.Step  = 0.2f;
            slider.Range = new Vector2(0.5f, 1.0f);
            GetPropertyData("EndVoteRequiredRatio").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = endRoundLabel + " " + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
                return(true);
            };
            slider.OnMoved(slider, slider.BarScroll);

            var respawnBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
                                            TextManager.Get("ServerSettingsAllowRespawning"));

            GetPropertyData("AllowRespawn").AssignGUIComponent(respawnBox);

            CreateLabeledSlider(roundsTab, "ServerSettingsRespawnInterval", out slider, out sliderLabel);
            string intervalLabel = sliderLabel.Text;

            slider.Range     = new Vector2(10.0f, 600.0f);
            slider.StepValue = 10.0f;
            GetPropertyData("RespawnInterval").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                GUITextBlock text = scrollBar.UserData as GUITextBlock;
                text.Text = intervalLabel + " " + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                return(true);
            };
            slider.OnMoved(slider, slider.BarScroll);

            var minRespawnText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
            {
                ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip")
            };

            string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn") + " ";

            CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
            slider.ToolTip  = minRespawnText.RawToolTip;
            slider.UserData = minRespawnText;
            slider.Step     = 0.1f;
            slider.Range    = new Vector2(0.0f, 1.0f);
            GetPropertyData("MinRespawnRatio").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = minRespawnLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
                return(true);
            };
            slider.OnMoved(slider, MinRespawnRatio);

            var respawnDurationText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
            {
                ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip")
            };

            string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration") + " ";

            CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
            slider.ToolTip       = respawnDurationText.RawToolTip;
            slider.UserData      = respawnDurationText;
            slider.Step          = 0.1f;
            slider.Range         = new Vector2(60.0f, 660.0f);
            slider.ScrollToValue = (GUIScrollBar scrollBar, float barScroll) =>
            {
                return(barScroll >= 1.0f ? 0.0f : barScroll *(scrollBar.Range.Y - scrollBar.Range.X) + scrollBar.Range.X);
            };
            slider.ValueToScroll = (GUIScrollBar scrollBar, float value) =>
            {
                return(value <= 0.0f ? 1.0f : (value - scrollBar.Range.X) / (scrollBar.Range.Y - scrollBar.Range.X));
            };
            GetPropertyData("MaxTransportTime").AssignGUIComponent(slider);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                if (barScroll == 1.0f)
                {
                    ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + TextManager.Get("Unlimited");
                }
                else
                {
                    ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                }

                return(true);
            };
            slider.OnMoved(slider, slider.BarScroll);

            var traitorsMinPlayerCount = CreateLabeledNumberInput(roundsTab, "ServerSettingsTraitorsMinPlayerCount", 1, 16, "ServerSettingsTraitorsMinPlayerCountToolTip");

            GetPropertyData("TraitorsMinPlayerCount").AssignGUIComponent(traitorsMinPlayerCount);

            var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton"));

            GetPropertyData("AllowRagdollButton").AssignGUIComponent(ragdollButtonBox);

            var disableBotConversationsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsDisableBotConversations"));

            GetPropertyData("DisableBotConversations").AssignGUIComponent(disableBotConversationsBox);

            var buttonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), roundsTab.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            var monsterButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
                                              TextManager.Get("ServerSettingsMonsterSpawns"), style: "GUIButtonSmall")
            {
                Enabled = !GameMain.NetworkMember.GameStarted
            };
            var monsterFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomLeft, Pivot.BottomRight))
            {
                Visible = false
            };

            monsterButton.UserData  = monsterFrame;
            monsterButton.OnClicked = (button, obj) =>
            {
                if (GameMain.NetworkMember.GameStarted)
                {
                    ((GUIComponent)obj).Visible = false;
                    button.Enabled = false;
                    return(true);
                }
                ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
                return(true);
            };

            InitMonstersEnabled();
            List <string> monsterNames = MonsterEnabled.Keys.ToList();

            tempMonsterEnabled = new Dictionary <string, bool>(MonsterEnabled);
            foreach (string s in monsterNames)
            {
                string translatedLabel   = TextManager.Get($"Character.{s}", true);
                var    monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform)
                {
                    MinSize = new Point(0, 25)
                },
                                                          label: translatedLabel ?? s)
                {
                    Selected   = tempMonsterEnabled[s],
                    OnSelected = (GUITickBox tb) =>
                    {
                        tempMonsterEnabled[s] = tb.Selected;
                        return(true);
                    }
                };
            }

            var cargoButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
                                            TextManager.Get("ServerSettingsAdditionalCargo"), style: "GUIButtonSmall")
            {
                Enabled = !GameMain.NetworkMember.GameStarted
            };
            var cargoFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomRight, Pivot.BottomLeft))
            {
                Visible = false
            };

            cargoButton.UserData  = cargoFrame;
            cargoButton.OnClicked = (button, obj) =>
            {
                if (GameMain.NetworkMember.GameStarted)
                {
                    ((GUIComponent)obj).Visible = false;
                    button.Enabled = false;
                    return(true);
                }
                ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
                return(true);
            };

            GUITextBlock.AutoScaleAndNormalize(buttonHolder.Children.Select(c => ((GUIButton)c).TextBlock));

            foreach (ItemPrefab ip in ItemPrefab.Prefabs)
            {
                if (ip.AllowAsExtraCargo.HasValue)
                {
                    if (!ip.AllowAsExtraCargo.Value)
                    {
                        continue;
                    }
                }
                else
                {
                    if (!ip.CanBeBought)
                    {
                        continue;
                    }
                }

                var itemFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), cargoFrame.Content.RectTransform)
                {
                    MinSize = new Point(0, 30)
                }, isHorizontal: true)
                {
                    Stretch         = true,
                    UserData        = cargoFrame,
                    RelativeSpacing = 0.05f
                };


                if (ip.InventoryIcon != null || ip.sprite != null)
                {
                    GUIImage img = new GUIImage(new RectTransform(new Point(itemFrame.Rect.Height), itemFrame.RectTransform),
                                                ip.InventoryIcon ?? ip.sprite, scaleToFit: true)
                    {
                        CanBeFocused = false
                    };
                    img.Color = img.Sprite == ip.InventoryIcon ? ip.InventoryIconColor : ip.SpriteColor;
                }

                new GUITextBlock(new RectTransform(new Vector2(0.75f, 1.0f), itemFrame.RectTransform),
                                 ip.Name, font: GUI.SmallFont)
                {
                    Wrap         = true,
                    CanBeFocused = false
                };

                ExtraCargo.TryGetValue(ip, out int cargoVal);
                var amountInput = new GUINumberInput(new RectTransform(new Vector2(0.35f, 1.0f), itemFrame.RectTransform),
                                                     GUINumberInput.NumberType.Int, textAlignment: Alignment.CenterLeft)
                {
                    MinValueInt = 0,
                    MaxValueInt = 100,
                    IntValue    = cargoVal
                };
                amountInput.OnValueChanged += (numberInput) =>
                {
                    if (ExtraCargo.ContainsKey(ip))
                    {
                        ExtraCargo[ip] = numberInput.IntValue;
                        if (numberInput.IntValue <= 0)
                        {
                            ExtraCargo.Remove(ip);
                        }
                    }
                    else
                    {
                        ExtraCargo.Add(ip, numberInput.IntValue);
                    }
                };
            }


            //--------------------------------------------------------------------------------
            //                              antigriefing
            //--------------------------------------------------------------------------------

            var antigriefingTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Antigriefing].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            var tickBoxContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.16f), antigriefingTab.RectTransform))
            {
                AutoHideScrollBar = true,
                UseGridLayout     = true
            };

            tickBoxContainer.Padding *= 2.0f;

            var allowFriendlyFire = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                                   TextManager.Get("ServerSettingsAllowFriendlyFire"));

            GetPropertyData("AllowFriendlyFire").AssignGUIComponent(allowFriendlyFire);

            var killableNPCs = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                              TextManager.Get("ServerSettingsKillableNPCs"));

            GetPropertyData("KillableNPCs").AssignGUIComponent(killableNPCs);

            var destructibleOutposts = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                                      TextManager.Get("ServerSettingsDestructibleOutposts"));

            GetPropertyData("DestructibleOutposts").AssignGUIComponent(destructibleOutposts);

            var lockAllDefaultWires = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                                     TextManager.Get("ServerSettingsLockAllDefaultWires"));

            GetPropertyData("LockAllDefaultWires").AssignGUIComponent(lockAllDefaultWires);

            var allowRewiring = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                               TextManager.Get("ServerSettingsAllowRewiring"));

            GetPropertyData("AllowRewiring").AssignGUIComponent(allowRewiring);

            var allowWifiChatter = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                                  TextManager.Get("ServerSettingsAllowWifiChat"));

            GetPropertyData("AllowLinkingWifiToChat").AssignGUIComponent(allowWifiChatter);

            var allowDisguises = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                                TextManager.Get("ServerSettingsAllowDisguises"));

            GetPropertyData("AllowDisguises").AssignGUIComponent(allowDisguises);

            var voteKickBox = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform),
                                             TextManager.Get("ServerSettingsAllowVoteKick"));

            GetPropertyData("AllowVoteKick").AssignGUIComponent(voteKickBox);

            GUITextBlock.AutoScaleAndNormalize(tickBoxContainer.Content.Children.Select(c => ((GUITickBox)c).TextBlock));

            tickBoxContainer.RectTransform.MinSize = new Point(0, (int)(tickBoxContainer.Content.Children.First().Rect.Height * 2.0f + tickBoxContainer.Padding.Y + tickBoxContainer.Padding.W));

            CreateLabeledSlider(antigriefingTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel);
            string votesRequiredLabel = sliderLabel.Text + " ";

            slider.Step    = 0.2f;
            slider.Range   = new Vector2(0.5f, 1.0f);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = votesRequiredLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
                return(true);
            };
            GetPropertyData("KickVoteRequiredRatio").AssignGUIComponent(slider);
            slider.OnMoved(slider, slider.BarScroll);

            CreateLabeledSlider(antigriefingTab, "ServerSettingsAutobanTime", out slider, out sliderLabel);
            string autobanLabel = sliderLabel.Text + " ";

            slider.Step    = 0.01f;
            slider.Range   = new Vector2(0.0f, MaxAutoBanTime);
            slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
            {
                ((GUITextBlock)scrollBar.UserData).Text = autobanLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
                return(true);
            };
            GetPropertyData("AutoBanTime").AssignGUIComponent(slider);
            slider.OnMoved(slider, slider.BarScroll);

            var wrongPasswordBanBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsBanAfterWrongPassword"));

            GetPropertyData("BanAfterWrongPassword").AssignGUIComponent(wrongPasswordBanBox);
            var allowedPasswordRetries = CreateLabeledNumberInput(antigriefingTab, "ServerSettingsPasswordRetriesBeforeBan", 0, 10);

            GetPropertyData("MaxPasswordRetriesBeforeBan").AssignGUIComponent(allowedPasswordRetries);
            wrongPasswordBanBox.OnSelected += (tb) =>
            {
                allowedPasswordRetries.Enabled = tb.Selected;
                return(true);
            };

            // karma --------------------------------------------------------------------------

            var karmaBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsUseKarma"));

            GetPropertyData("KarmaEnabled").AssignGUIComponent(karmaBox);

            karmaPresetDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform));
            foreach (string karmaPreset in GameMain.NetworkMember.KarmaManager.Presets.Keys)
            {
                karmaPresetDD.AddItem(TextManager.Get("KarmaPreset." + karmaPreset), karmaPreset);
            }

            var karmaSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), antigriefingTab.RectTransform), style: null);
            var karmaSettingsList      = new GUIListBox(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform))
            {
                Spacing = (int)(8 * GUI.Scale)
            };

            karmaSettingsList.Padding *= 2.0f;

            karmaSettingsBlocker = new GUIFrame(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform, Anchor.CenterLeft)
            {
                MaxSize = new Point(karmaSettingsList.ContentBackground.Rect.Width, int.MaxValue)
            }, style: null)
            {
                UserData = "karmasettingsblocker",
                Color    = Color.Black * 0.95f
            };
            karmaSettingsBlocker.Color *= 0.5f;
            karmaPresetDD.SelectItem(KarmaPreset);
            karmaSettingsBlocker.Visible = !karmaBox.Selected || KarmaPreset != "custom";
            GameMain.NetworkMember.KarmaManager.CreateSettingsFrame(karmaSettingsList.Content);
            karmaPresetDD.OnSelected = (selected, obj) =>
            {
                string newKarmaPreset = obj as string;
                if (newKarmaPreset == KarmaPreset)
                {
                    return(true);
                }

                List <NetPropertyData> properties = netProperties.Values.ToList();
                List <object>          prevValues = new List <object>();
                foreach (NetPropertyData prop in netProperties.Values)
                {
                    prevValues.Add(prop.TempValue);
                    if (prop.GUIComponent != null)
                    {
                        prop.Value = prop.GUIComponentValue;
                    }
                }
                if (KarmaPreset == "custom")
                {
                    GameMain.NetworkMember?.KarmaManager?.SaveCustomPreset();
                    GameMain.NetworkMember?.KarmaManager?.Save();
                }
                KarmaPreset = newKarmaPreset;
                GameMain.NetworkMember.KarmaManager.SelectPreset(KarmaPreset);
                karmaSettingsList.Content.ClearChildren();
                karmaSettingsBlocker.Visible = !karmaBox.Selected || KarmaPreset != "custom";
                GameMain.NetworkMember.KarmaManager.CreateSettingsFrame(karmaSettingsList.Content);
                for (int i = 0; i < netProperties.Count; i++)
                {
                    properties[i].TempValue = prevValues[i];
                }
                return(true);
            };
            AssignGUIComponent("KarmaPreset", karmaPresetDD);
            karmaBox.OnSelected = (tb) =>
            {
                karmaSettingsBlocker.Visible = !tb.Selected || KarmaPreset != "custom";
                return(true);
            };

            //--------------------------------------------------------------------------------
            //                              banlist
            //--------------------------------------------------------------------------------

            BanList.CreateBanFrame(settingsTabs[(int)SettingsTab.Banlist]);

            //--------------------------------------------------------------------------------
            //                              whitelist
            //--------------------------------------------------------------------------------

            Whitelist.CreateWhiteListFrame(settingsTabs[(int)SettingsTab.Whitelist]);
        }