private void CreateSettingsFrame() { foreach (NetPropertyData prop in netProperties.Values) { prop.TempValue = prop.Value; } //background frame settingsFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null, color: Color.Black * 0.5f); new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null).OnClicked += (btn, userData) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) { ToggleSettingsFrame(btn, userData); } return(true); }; new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null) { OnClicked = ToggleSettingsFrame }; //center frames GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.75f), settingsFrame.RectTransform, Anchor.Center) { MinSize = new Point(400, 430) }); GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), innerFrame.RectTransform, Anchor.Center), style: null); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), paddedFrame.RectTransform), TextManager.Get("Settings"), font: GUI.LargeFont); var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.01f }; //tabs var tabValues = Enum.GetValues(typeof(SettingsTab)).Cast <SettingsTab>().ToArray(); string[] tabNames = new string[tabValues.Count()]; for (int i = 0; i < tabNames.Length; i++) { tabNames[i] = TextManager.Get("ServerSettings" + tabValues[i] + "Tab"); } settingsTabs = new GUIFrame[tabNames.Length]; tabButtons = new GUIButton[tabNames.Length]; for (int i = 0; i < tabNames.Length; i++) { settingsTabs[i] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.79f), paddedFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: "InnerFrame"); tabButtons[i] = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), tabNames[i], style: "GUITabButton") { UserData = i, OnClicked = SelectSettingsTab }; } GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(b => b.TextBlock)); SelectSettingsTab(tabButtons[0], 0); //"Close" var closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), paddedFrame.RectTransform, Anchor.BottomRight), TextManager.Get("Close")) { OnClicked = ToggleSettingsFrame }; //-------------------------------------------------------------------------------- // server settings //-------------------------------------------------------------------------------- var serverTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.General].RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.02f }; //*********************************************** new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSubSelection")); var selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; GUIRadioButtonGroup selectionMode = new GUIRadioButtonGroup(); for (int i = 0; i < 3; i++) { var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont); selectionMode.AddRadioButton((SelectionMode)i, selectionTick); } DebugConsole.NewMessage(SubSelectionMode.ToString(), Color.White); GetPropertyData("SubSelectionMode").AssignGUIComponent(selectionMode); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsModeSelection")); selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; selectionMode = new GUIRadioButtonGroup(); for (int i = 0; i < 3; i++) { var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont); selectionMode.AddRadioButton((SelectionMode)i, selectionTick); } GetPropertyData("ModeSelectionMode").AssignGUIComponent(selectionMode); //*********************************************** var voiceChatEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsVoiceChatEnabled")); GetPropertyData("VoiceChatEnabled").AssignGUIComponent(voiceChatEnabled); //*********************************************** string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay") + " "; var startIntervalText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), autoRestartDelayLabel); var startIntervalSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f) { UserData = startIntervalText, Step = 0.05f, OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock text = scrollBar.UserData as GUITextBlock; text.Text = autoRestartDelayLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); return(true); } }; startIntervalSlider.Range = new Vector2(10.0f, 300.0f); GetPropertyData("AutoRestartInterval").AssignGUIComponent(startIntervalSlider); startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll); //*********************************************** var startWhenClientsReady = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsStartWhenClientsReady")); GetPropertyData("StartWhenClientsReady").AssignGUIComponent(startWhenClientsReady); CreateLabeledSlider(serverTab, "ServerSettingsStartWhenClientsReadyRatio", out GUIScrollBar slider, out GUITextBlock sliderLabel); string clientsReadyRequiredLabel = sliderLabel.Text; slider.Step = 0.2f; slider.Range = new Vector2(0.5f, 1.0f); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = clientsReadyRequiredLabel.Replace("[percentage]", ((int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f)).ToString()); return(true); }; GetPropertyData("StartWhenClientsReadyRatio").AssignGUIComponent(slider); slider.OnMoved(slider, slider.BarScroll); //*********************************************** var allowSpecBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowSpectating")); GetPropertyData("AllowSpectating").AssignGUIComponent(allowSpecBox); var shareSubsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsShareSubFiles")); GetPropertyData("AllowFileTransfers").AssignGUIComponent(shareSubsBox); var randomizeLevelBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsRandomizeSeed")); GetPropertyData("RandomizeSeed").AssignGUIComponent(randomizeLevelBox); var saveLogsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSaveLogs")) { OnSelected = (GUITickBox) => { //TODO: fix? //showLogButton.Visible = SaveServerLogs; return(true); } }; GetPropertyData("SaveServerLogs").AssignGUIComponent(saveLogsBox); //-------------------------------------------------------------------------------- // game settings //-------------------------------------------------------------------------------- var roundsTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.02f }; var endBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsEndRoundWhenDestReached")); GetPropertyData("EndRoundAtLevelEnd").AssignGUIComponent(endBox); var endVoteBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsEndRoundVoting")); GetPropertyData("AllowEndVoting").AssignGUIComponent(endVoteBox); CreateLabeledSlider(roundsTab, "ServerSettingsEndRoundVotesRequired", out slider, out sliderLabel); string endRoundLabel = sliderLabel.Text; slider.Step = 0.2f; slider.Range = new Vector2(0.5f, 1.0f); GetPropertyData("EndVoteRequiredRatio").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = endRoundLabel + " " + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %"; return(true); }; slider.OnMoved(slider, slider.BarScroll); var respawnBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRespawning")); GetPropertyData("AllowRespawn").AssignGUIComponent(respawnBox); CreateLabeledSlider(roundsTab, "ServerSettingsRespawnInterval", out slider, out sliderLabel); string intervalLabel = sliderLabel.Text; slider.Step = 0.05f; slider.Range = new Vector2(10.0f, 600.0f); GetPropertyData("RespawnInterval").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock text = scrollBar.UserData as GUITextBlock; text.Text = intervalLabel + " " + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); return(true); }; slider.OnMoved(slider, slider.BarScroll); var minRespawnText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "") { ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip") }; string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn") + " "; CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel); slider.ToolTip = minRespawnText.ToolTip; slider.UserData = minRespawnText; slider.Step = 0.1f; slider.Range = new Vector2(0.0f, 1.0f); GetPropertyData("MinRespawnRatio").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = minRespawnLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %"; return(true); }; slider.OnMoved(slider, MinRespawnRatio); var respawnDurationText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "") { ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip") }; string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration") + " "; CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel); slider.ToolTip = respawnDurationText.ToolTip; slider.UserData = respawnDurationText; slider.Step = 0.1f; slider.Range = new Vector2(60.0f, 660.0f); slider.ScrollToValue = (GUIScrollBar scrollBar, float barScroll) => { return(barScroll >= 1.0f ? 0.0f : barScroll *(scrollBar.Range.Y - scrollBar.Range.X) + scrollBar.Range.X); }; slider.ValueToScroll = (GUIScrollBar scrollBar, float value) => { return(value <= 0.0f ? 1.0f : (value - scrollBar.Range.X) / (scrollBar.Range.Y - scrollBar.Range.X)); }; GetPropertyData("MaxTransportTime").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { if (barScroll == 1.0f) { ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + TextManager.Get("Unlimited"); } else { ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); } return(true); }; slider.OnMoved(slider, slider.BarScroll); var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton")); GetPropertyData("AllowRagdollButton").AssignGUIComponent(ragdollButtonBox); /*var traitorRatioBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsUseTraitorRatio")); * * CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel); * var traitorRatioSlider = slider; * traitorRatioBox.OnSelected = (GUITickBox) => * { * traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll); * return true; * }; * * if (TraitorUseRatio) * { * traitorRatioSlider.Range = new Vector2(0.1f, 1.0f); * } * else * { * traitorRatioSlider.Range = new Vector2(1.0f, maxPlayers); * } * * string traitorRatioLabel = TextManager.Get("ServerSettingsTraitorRatio") + " "; * string traitorCountLabel = TextManager.Get("ServerSettingsTraitorCount") + " "; * * traitorRatioSlider.Range = new Vector2(0.1f, 1.0f); * traitorRatioSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => * { * GUITextBlock traitorText = scrollBar.UserData as GUITextBlock; * if (traitorRatioBox.Selected) * { * scrollBar.Step = 0.01f; * scrollBar.Range = new Vector2(0.1f, 1.0f); * traitorText.Text = traitorRatioLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 1.0f) + " %"; * } * else * { * scrollBar.Step = 1f / (maxPlayers - 1); * scrollBar.Range = new Vector2(1.0f, maxPlayers); * traitorText.Text = traitorCountLabel + scrollBar.BarScrollValue; * } * return true; * }; * * GetPropertyData("TraitorUseRatio").AssignGUIComponent(traitorRatioBox); * GetPropertyData("TraitorRatio").AssignGUIComponent(traitorRatioSlider); * * traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll); * traitorRatioBox.OnSelected(traitorRatioBox);*/ var buttonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), roundsTab.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; var monsterButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform), TextManager.Get("ServerSettingsMonsterSpawns")) { Enabled = !GameMain.NetworkMember.GameStarted }; var monsterFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomLeft, Pivot.BottomRight)) { Visible = false }; monsterButton.UserData = monsterFrame; monsterButton.OnClicked = (button, obj) => { if (GameMain.NetworkMember.GameStarted) { ((GUIComponent)obj).Visible = false; button.Enabled = false; return(true); } ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return(true); }; InitMonstersEnabled(); List <string> monsterNames = MonsterEnabled.Keys.ToList(); tempMonsterEnabled = new Dictionary <string, bool>(MonsterEnabled); foreach (string s in monsterNames) { string translatedLabel = TextManager.Get($"Character.{s}", true); var monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform) { MinSize = new Point(0, 25) }, label: translatedLabel ?? s) { Selected = tempMonsterEnabled[s], OnSelected = (GUITickBox tb) => { tempMonsterEnabled[s] = tb.Selected; return(true); } }; } var cargoButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform), TextManager.Get("ServerSettingsAdditionalCargo")) { Enabled = !GameMain.NetworkMember.GameStarted }; var cargoFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomRight, Pivot.BottomLeft)) { Visible = false }; cargoButton.UserData = cargoFrame; cargoButton.OnClicked = (button, obj) => { if (GameMain.NetworkMember.GameStarted) { ((GUIComponent)obj).Visible = false; button.Enabled = false; return(true); } ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return(true); }; GUITextBlock.AutoScaleAndNormalize(buttonHolder.Children.Select(c => ((GUIButton)c).TextBlock)); foreach (ItemPrefab ip in MapEntityPrefab.List.Where(p => p is ItemPrefab).Select(p => p as ItemPrefab)) { if (!ip.CanBeBought && !ip.Tags.Contains("smallitem")) { continue; } var itemFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), cargoFrame.Content.RectTransform) { MinSize = new Point(0, 30) }, isHorizontal: true) { Stretch = true, UserData = cargoFrame, RelativeSpacing = 0.05f }; if (ip.InventoryIcon != null || ip.sprite != null) { GUIImage img = new GUIImage(new RectTransform(new Point(itemFrame.Rect.Height), itemFrame.RectTransform), ip.InventoryIcon ?? ip.sprite, scaleToFit: true) { CanBeFocused = false }; img.Color = img.Sprite == ip.InventoryIcon ? ip.InventoryIconColor : ip.SpriteColor; } new GUITextBlock(new RectTransform(new Vector2(0.75f, 1.0f), itemFrame.RectTransform), ip.Name, font: GUI.SmallFont) { Wrap = true, CanBeFocused = false }; ExtraCargo.TryGetValue(ip, out int cargoVal); var amountInput = new GUINumberInput(new RectTransform(new Vector2(0.35f, 1.0f), itemFrame.RectTransform), GUINumberInput.NumberType.Int, textAlignment: Alignment.CenterLeft) { MinValueInt = 0, MaxValueInt = 100, IntValue = cargoVal }; amountInput.OnValueChanged += (numberInput) => { if (ExtraCargo.ContainsKey(ip)) { ExtraCargo[ip] = numberInput.IntValue; if (numberInput.IntValue <= 0) { ExtraCargo.Remove(ip); } } else { ExtraCargo.Add(ip, numberInput.IntValue); } }; } //-------------------------------------------------------------------------------- // antigriefing //-------------------------------------------------------------------------------- var antigriefingTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Antigriefing].RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.02f }; var voteKickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsAllowVoteKick")); GetPropertyData("AllowVoteKick").AssignGUIComponent(voteKickBox); CreateLabeledSlider(antigriefingTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel); string votesRequiredLabel = sliderLabel.Text + " "; slider.Step = 0.2f; slider.Range = new Vector2(0.5f, 1.0f); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = votesRequiredLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %"; return(true); }; GetPropertyData("KickVoteRequiredRatio").AssignGUIComponent(slider); slider.OnMoved(slider, slider.BarScroll); CreateLabeledSlider(antigriefingTab, "ServerSettingsAutobanTime", out slider, out sliderLabel); string autobanLabel = sliderLabel.Text + " "; slider.Step = 0.01f; slider.Range = new Vector2(0.0f, MaxAutoBanTime); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = autobanLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); return(true); }; GetPropertyData("AutoBanTime").AssignGUIComponent(slider); slider.OnMoved(slider, slider.BarScroll); // karma -------------------------------------------------------------------------- var karmaBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsUseKarma")); GetPropertyData("KarmaEnabled").AssignGUIComponent(karmaBox); karmaPresetDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform)); foreach (string karmaPreset in GameMain.NetworkMember.KarmaManager.Presets.Keys) { karmaPresetDD.AddItem(TextManager.Get("KarmaPreset." + karmaPreset), karmaPreset); } var karmaSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), antigriefingTab.RectTransform), style: null); var karmaSettingsList = new GUIListBox(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform)); karmaSettingsBlocker = new GUIFrame(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform, Anchor.CenterLeft) { MaxSize = new Point(karmaSettingsList.Content.Rect.Width, int.MaxValue) }, style: "InnerFrame"); karmaPresetDD.OnSelected = (selected, obj) => { List <NetPropertyData> properties = netProperties.Values.ToList(); List <object> prevValues = new List <object>(); foreach (NetPropertyData prop in netProperties.Values) { prevValues.Add(prop.TempValue); if (prop.GUIComponent != null) { prop.Value = prop.GUIComponentValue; } } if (KarmaPreset == "custom") { GameMain.NetworkMember?.KarmaManager?.SaveCustomPreset(); GameMain.NetworkMember?.KarmaManager?.Save(); } KarmaPreset = obj as string; GameMain.NetworkMember.KarmaManager.SelectPreset(KarmaPreset); karmaSettingsList.Content.ClearChildren(); karmaSettingsBlocker.Visible = !karmaBox.Selected || KarmaPreset != "custom"; GameMain.NetworkMember.KarmaManager.CreateSettingsFrame(karmaSettingsList.Content); for (int i = 0; i < netProperties.Count; i++) { properties[i].TempValue = prevValues[i]; } return(true); }; karmaPresetDD.SelectItem(KarmaPreset); AssignGUIComponent("KarmaPreset", karmaPresetDD); karmaBox.OnSelected = (tb) => { karmaSettingsBlocker.Visible = !tb.Selected || KarmaPreset != "custom"; return(true); }; //-------------------------------------------------------------------------------- // banlist //-------------------------------------------------------------------------------- BanList.CreateBanFrame(settingsTabs[(int)SettingsTab.Banlist]); //-------------------------------------------------------------------------------- // whitelist //-------------------------------------------------------------------------------- Whitelist.CreateWhiteListFrame(settingsTabs[(int)SettingsTab.Whitelist]); }
private void CreateSettingsFrame() { settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f, null); GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 400, 430), null, Alignment.Center, "", settingsFrame); innerFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f); new GUITextBlock(new Rectangle(0, -5, 0, 20), "Settings", "", innerFrame, GUI.LargeFont); string[] tabNames = { "Rounds", "Server", "Banlist", "Whitelist" }; settingsTabs = new GUIFrame[tabNames.Length]; for (int i = 0; i < tabNames.Length; i++) { settingsTabs[i] = new GUIFrame(new Rectangle(0, 15, 0, innerFrame.Rect.Height - 120), null, Alignment.Center, "InnerFrame", innerFrame); settingsTabs[i].Padding = new Vector4(40.0f, 20.0f, 40.0f, 40.0f); var tabButton = new GUIButton(new Rectangle(85 * i, 35, 80, 20), tabNames[i], "", innerFrame); tabButton.UserData = i; tabButton.OnClicked = SelectSettingsTab; } settingsTabs[2].Padding = Vector4.Zero; SelectSettingsTab(null, 0); var closeButton = new GUIButton(new Rectangle(10, 0, 100, 20), "Close", Alignment.BottomRight, "", innerFrame); closeButton.OnClicked = ToggleSettingsFrame; //-------------------------------------------------------------------------------- // game settings //-------------------------------------------------------------------------------- int y = 0; settingsTabs[0].Padding = new Vector4(40.0f, 5.0f, 40.0f, 40.0f); new GUITextBlock(new Rectangle(0, y, 100, 20), "Submarine selection:", "", settingsTabs[0]); var selectionFrame = new GUIFrame(new Rectangle(0, y + 20, 300, 20), null, settingsTabs[0]); for (int i = 0; i < 3; i++) { var selectionTick = new GUITickBox(new Rectangle(i * 100, 0, 20, 20), ((SelectionMode)i).ToString(), Alignment.Left, selectionFrame); selectionTick.Selected = i == (int)subSelectionMode; selectionTick.OnSelected = SwitchSubSelection; selectionTick.UserData = (SelectionMode)i; } y += 45; new GUITextBlock(new Rectangle(0, y, 100, 20), "Mode selection:", "", settingsTabs[0]); selectionFrame = new GUIFrame(new Rectangle(0, y + 20, 300, 20), null, settingsTabs[0]); for (int i = 0; i < 3; i++) { var selectionTick = new GUITickBox(new Rectangle(i * 100, 0, 20, 20), ((SelectionMode)i).ToString(), Alignment.Left, selectionFrame); selectionTick.Selected = i == (int)modeSelectionMode; selectionTick.OnSelected = SwitchModeSelection; selectionTick.UserData = (SelectionMode)i; } y += 60; var endBox = new GUITickBox(new Rectangle(0, y, 20, 20), "End round when destination reached", Alignment.Left, settingsTabs[0]); endBox.Selected = EndRoundAtLevelEnd; endBox.OnSelected = (GUITickBox) => { EndRoundAtLevelEnd = GUITickBox.Selected; return(true); }; y += 25; var endVoteBox = new GUITickBox(new Rectangle(0, y, 20, 20), "End round by voting", Alignment.Left, settingsTabs[0]); endVoteBox.Selected = Voting.AllowEndVoting; endVoteBox.OnSelected = (GUITickBox) => { Voting.AllowEndVoting = !Voting.AllowEndVoting; GameMain.Server.UpdateVoteStatus(); return(true); }; var votesRequiredText = new GUITextBlock(new Rectangle(20, y + 15, 20, 20), "Votes required: 50 %", "", settingsTabs[0], GUI.SmallFont); var votesRequiredSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[0]); votesRequiredSlider.UserData = votesRequiredText; votesRequiredSlider.Step = 0.2f; votesRequiredSlider.BarScroll = (EndVoteRequiredRatio - 0.5f) * 2.0f; votesRequiredSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock voteText = scrollBar.UserData as GUITextBlock; EndVoteRequiredRatio = barScroll / 2.0f + 0.5f; voteText.Text = "Votes required: " + (int)MathUtils.Round(EndVoteRequiredRatio * 100.0f, 10.0f) + " %"; return(true); }; votesRequiredSlider.OnMoved(votesRequiredSlider, votesRequiredSlider.BarScroll); y += 35; var respawnBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow respawning", Alignment.Left, settingsTabs[0]); respawnBox.Selected = AllowRespawn; respawnBox.OnSelected = (GUITickBox) => { AllowRespawn = !AllowRespawn; return(true); }; var respawnIntervalText = new GUITextBlock(new Rectangle(20, y + 13, 20, 20), "Respawn interval", "", settingsTabs[0], GUI.SmallFont); var respawnIntervalSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]); respawnIntervalSlider.UserData = respawnIntervalText; respawnIntervalSlider.Step = 0.05f; respawnIntervalSlider.BarScroll = RespawnInterval / 600.0f; respawnIntervalSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock text = scrollBar.UserData as GUITextBlock; RespawnInterval = Math.Max(barScroll * 600.0f, 10.0f); text.Text = "Interval: " + ToolBox.SecondsToReadableTime(RespawnInterval); return(true); }; respawnIntervalSlider.OnMoved(respawnIntervalSlider, respawnIntervalSlider.BarScroll); y += 35; var minRespawnText = new GUITextBlock(new Rectangle(0, y, 200, 20), "Minimum players to respawn", "", settingsTabs[0]); minRespawnText.ToolTip = "What percentage of players has to be dead/spectating until a respawn shuttle is dispatched"; var minRespawnSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]); minRespawnSlider.ToolTip = minRespawnText.ToolTip; minRespawnSlider.UserData = minRespawnText; minRespawnSlider.Step = 0.1f; minRespawnSlider.BarScroll = MinRespawnRatio; minRespawnSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock txt = scrollBar.UserData as GUITextBlock; MinRespawnRatio = barScroll; txt.Text = "Minimum players to respawn: " + (int)MathUtils.Round(MinRespawnRatio * 100.0f, 10.0f) + " %"; return(true); }; minRespawnSlider.OnMoved(minRespawnSlider, MinRespawnRatio); y += 30; var respawnDurationText = new GUITextBlock(new Rectangle(0, y, 200, 20), "Duration of respawn transport", "", settingsTabs[0]); respawnDurationText.ToolTip = "The amount of time respawned players have to navigate the respawn shuttle to the main submarine. " + "After the duration expires, the shuttle will automatically head back out of the level."; var respawnDurationSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]); respawnDurationSlider.ToolTip = minRespawnText.ToolTip; respawnDurationSlider.UserData = respawnDurationText; respawnDurationSlider.Step = 0.1f; respawnDurationSlider.BarScroll = MaxTransportTime <= 0.0f ? 1.0f : (MaxTransportTime - 60.0f) / 600.0f; respawnDurationSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock txt = scrollBar.UserData as GUITextBlock; if (barScroll == 1.0f) { MaxTransportTime = 0; txt.Text = "Duration of respawn transport: unlimited"; } else { MaxTransportTime = barScroll * 600.0f + 60.0f; txt.Text = "Duration of respawn transport: " + ToolBox.SecondsToReadableTime(MaxTransportTime); } return(true); }; respawnDurationSlider.OnMoved(respawnDurationSlider, respawnDurationSlider.BarScroll); y += 35; var monsterButton = new GUIButton(new Rectangle(0, y, 130, 20), "Monster Spawns", "", settingsTabs[0]); monsterButton.Enabled = !GameStarted; var monsterFrame = new GUIListBox(new Rectangle(-290, 60, 280, 250), "", settingsTabs[0]); monsterFrame.Visible = false; monsterButton.UserData = monsterFrame; monsterButton.OnClicked = (button, obj) => { if (gameStarted) { ((GUIComponent)obj).Visible = false; button.Enabled = false; return(true); } ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return(true); }; List <string> monsterNames = monsterEnabled.Keys.ToList(); foreach (string s in monsterNames) { GUITextBlock textBlock = new GUITextBlock( new Rectangle(0, 0, 260, 25), s, "", Alignment.Left, Alignment.Left, monsterFrame); textBlock.Padding = new Vector4(35.0f, 3.0f, 0.0f, 0.0f); textBlock.UserData = monsterFrame; textBlock.CanBeFocused = false; var monsterEnabledBox = new GUITickBox(new Rectangle(-25, 0, 20, 20), "", Alignment.Left, textBlock); monsterEnabledBox.Selected = monsterEnabled[s]; monsterEnabledBox.OnSelected = (GUITickBox) => { if (gameStarted) { monsterFrame.Visible = false; monsterButton.Enabled = false; return(true); } monsterEnabled[s] = !monsterEnabled[s]; return(true); }; } var cargoButton = new GUIButton(new Rectangle(160, y, 130, 20), "Additional Cargo", "", settingsTabs[0]); cargoButton.Enabled = !GameStarted; var cargoFrame = new GUIListBox(new Rectangle(300, 60, 280, 250), "", settingsTabs[0]); cargoFrame.Visible = false; cargoButton.UserData = cargoFrame; cargoButton.OnClicked = (button, obj) => { if (gameStarted) { ((GUIComponent)obj).Visible = false; button.Enabled = false; return(true); } ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return(true); }; foreach (MapEntityPrefab pf in MapEntityPrefab.list) { if (!(pf is ItemPrefab) || (pf.Price <= 0.0f && !pf.tags.Contains("smallitem"))) { continue; } GUITextBlock textBlock = new GUITextBlock( new Rectangle(0, 0, 260, 25), pf.Name, "", Alignment.Left, Alignment.CenterLeft, cargoFrame, false, GUI.SmallFont); textBlock.Padding = new Vector4(40.0f, 3.0f, 0.0f, 0.0f); textBlock.UserData = cargoFrame; textBlock.CanBeFocused = false; if (pf.sprite != null) { float scale = Math.Min(Math.Min(30.0f / pf.sprite.SourceRect.Width, 30.0f / pf.sprite.SourceRect.Height), 1.0f); GUIImage img = new GUIImage(new Rectangle(-20 - (int)(pf.sprite.SourceRect.Width * scale * 0.5f), 12 - (int)(pf.sprite.SourceRect.Height * scale * 0.5f), 40, 40), pf.sprite, Alignment.Left, textBlock); img.Color = pf.SpriteColor; img.Scale = scale; } int cargoVal = 0; extraCargo.TryGetValue(pf.Name, out cargoVal); var countText = new GUITextBlock( new Rectangle(160, 0, 55, 25), cargoVal.ToString(), "", Alignment.Left, Alignment.Center, textBlock); var incButton = new GUIButton(new Rectangle(200, 5, 15, 15), ">", "", textBlock); incButton.UserData = countText; incButton.OnClicked = (button, obj) => { int val; if (extraCargo.TryGetValue(pf.Name, out val)) { extraCargo[pf.Name]++; val = extraCargo[pf.Name]; } else { extraCargo.Add(pf.Name, 1); val = 1; } ((GUITextBlock)obj).Text = val.ToString(); ((GUITextBlock)obj).SetTextPos(); return(true); }; var decButton = new GUIButton(new Rectangle(160, 5, 15, 15), "<", "", textBlock); decButton.UserData = countText; decButton.OnClicked = (button, obj) => { int val; if (extraCargo.TryGetValue(pf.Name, out val)) { extraCargo[pf.Name]--; val = extraCargo[pf.Name]; if (val <= 0) { extraCargo.Remove(pf.Name); val = 0; } ((GUITextBlock)obj).Text = val.ToString(); ((GUITextBlock)obj).SetTextPos(); } return(true); }; } //-------------------------------------------------------------------------------- // server settings //-------------------------------------------------------------------------------- y = 0; var startIntervalText = new GUITextBlock(new Rectangle(-10, y, 100, 20), "Autorestart delay", "", settingsTabs[1]); var startIntervalSlider = new GUIScrollBar(new Rectangle(10, y + 22, 100, 15), "", 0.1f, settingsTabs[1]); startIntervalSlider.UserData = startIntervalText; startIntervalSlider.Step = 0.05f; startIntervalSlider.BarScroll = AutoRestartInterval / 300.0f; startIntervalSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock text = scrollBar.UserData as GUITextBlock; AutoRestartInterval = Math.Max(barScroll * 300.0f, 10.0f); text.Text = "Autorestart delay: " + ToolBox.SecondsToReadableTime(AutoRestartInterval); return(true); }; startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll); y += 45; var allowSpecBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow spectating", Alignment.Left, settingsTabs[1]); allowSpecBox.Selected = AllowSpectating; allowSpecBox.OnSelected = (GUITickBox) => { AllowSpectating = GUITickBox.Selected; return(true); }; y += 40; var voteKickBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow vote kicking", Alignment.Left, settingsTabs[1]); voteKickBox.Selected = Voting.AllowVoteKick; voteKickBox.OnSelected = (GUITickBox) => { Voting.AllowVoteKick = !Voting.AllowVoteKick; GameMain.Server.UpdateVoteStatus(); return(true); }; var kickVotesRequiredText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), "Votes required: 50 %", "", settingsTabs[1], GUI.SmallFont); var kickVoteSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]); kickVoteSlider.UserData = kickVotesRequiredText; kickVoteSlider.Step = 0.2f; kickVoteSlider.BarScroll = (KickVoteRequiredRatio - 0.5f) * 2.0f; kickVoteSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock voteText = scrollBar.UserData as GUITextBlock; KickVoteRequiredRatio = barScroll / 2.0f + 0.5f; voteText.Text = "Votes required: " + (int)MathUtils.Round(KickVoteRequiredRatio * 100.0f, 10.0f) + " %"; return(true); }; kickVoteSlider.OnMoved(kickVoteSlider, kickVoteSlider.BarScroll); y += 45; var shareSubsBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Share submarine files with players", Alignment.Left, settingsTabs[1]); shareSubsBox.Selected = AllowFileTransfers; shareSubsBox.OnSelected = (GUITickBox) => { AllowFileTransfers = GUITickBox.Selected; return(true); }; y += 40; var randomizeLevelBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Randomize level seed between rounds", Alignment.Left, settingsTabs[1]); randomizeLevelBox.Selected = RandomizeSeed; randomizeLevelBox.OnSelected = (GUITickBox) => { RandomizeSeed = GUITickBox.Selected; return(true); }; y += 40; var saveLogsBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Save server logs", Alignment.Left, settingsTabs[1]); saveLogsBox.Selected = SaveServerLogs; saveLogsBox.OnSelected = (GUITickBox) => { SaveServerLogs = GUITickBox.Selected; showLogButton.Visible = SaveServerLogs; return(true); }; //-------------------------------------------------------------------------------- // banlist //-------------------------------------------------------------------------------- banList.CreateBanFrame(settingsTabs[2]); //-------------------------------------------------------------------------------- // whitelist //-------------------------------------------------------------------------------- whitelist.CreateWhiteListFrame(settingsTabs[3]); }
private void CreateSettingsFrame() { foreach (NetPropertyData prop in netProperties.Values) { prop.TempValue = prop.Value; } //background frame settingsFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null); new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, settingsFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker"); new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null).OnClicked += (btn, userData) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) { ToggleSettingsFrame(btn, userData); } return(true); }; new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null) { OnClicked = ToggleSettingsFrame }; //center frames GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.8f), settingsFrame.RectTransform, Anchor.Center) { MinSize = new Point(400, 430) }); GUILayoutGroup paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), innerFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter) { Stretch = true, RelativeSpacing = 0.02f }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform), TextManager.Get("Settings"), font: GUI.LargeFont); var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.04f), paddedFrame.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.01f }; var tabContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.85f), paddedFrame.RectTransform), style: "InnerFrame"); //tabs var tabValues = Enum.GetValues(typeof(SettingsTab)).Cast <SettingsTab>().ToArray(); string[] tabNames = new string[tabValues.Count()]; for (int i = 0; i < tabNames.Length; i++) { tabNames[i] = TextManager.Get("ServerSettings" + tabValues[i] + "Tab"); } settingsTabs = new GUIFrame[tabNames.Length]; tabButtons = new GUIButton[tabNames.Length]; for (int i = 0; i < tabNames.Length; i++) { settingsTabs[i] = new GUIFrame(new RectTransform(Vector2.One, tabContent.RectTransform, Anchor.Center), style: null); tabButtons[i] = new GUIButton(new RectTransform(new Vector2(0.2f, 1.2f), buttonArea.RectTransform), tabNames[i], style: "GUITabButton") { UserData = i, OnClicked = SelectSettingsTab }; } GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(b => b.TextBlock)); SelectSettingsTab(tabButtons[0], 0); //"Close" var buttonContainer = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.05f), paddedFrame.RectTransform), style: null); var closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonContainer.RectTransform, Anchor.BottomRight), TextManager.Get("Close")) { OnClicked = ToggleSettingsFrame }; //-------------------------------------------------------------------------------- // server settings //-------------------------------------------------------------------------------- var serverTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.General].RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.01f }; //*********************************************** // Sub Selection new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverTab.RectTransform), TextManager.Get("ServerSettingsSubSelection"), font: GUI.SubHeadingFont); var selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.02f), serverTab.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; GUIRadioButtonGroup selectionMode = new GUIRadioButtonGroup(); for (int i = 0; i < 3; i++) { var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont, style: "GUIRadioButton"); selectionMode.AddRadioButton(i, selectionTick); } selectionFrame.RectTransform.NonScaledSize = new Point(selectionFrame.Rect.Width, selectionFrame.Children.First().Rect.Height); selectionFrame.RectTransform.IsFixedSize = true; GetPropertyData("SubSelectionMode").AssignGUIComponent(selectionMode); // Mode Selection new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverTab.RectTransform), TextManager.Get("ServerSettingsModeSelection"), font: GUI.SubHeadingFont); selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.02f), serverTab.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; selectionMode = new GUIRadioButtonGroup(); for (int i = 0; i < 3; i++) { var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont, style: "GUIRadioButton"); selectionMode.AddRadioButton(i, selectionTick); } selectionFrame.RectTransform.NonScaledSize = new Point(selectionFrame.Rect.Width, selectionFrame.Children.First().Rect.Height); selectionFrame.RectTransform.IsFixedSize = true; GetPropertyData("ModeSelectionMode").AssignGUIComponent(selectionMode); new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), serverTab.RectTransform), style: "HorizontalLine"); //*********************************************** var voiceChatEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsVoiceChatEnabled")); GetPropertyData("VoiceChatEnabled").AssignGUIComponent(voiceChatEnabled); //*********************************************** string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay") + " "; var startIntervalText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverTab.RectTransform), autoRestartDelayLabel); var startIntervalSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f, style: "GUISlider") { UserData = startIntervalText, Step = 0.05f, OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock text = scrollBar.UserData as GUITextBlock; text.Text = autoRestartDelayLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); return(true); } }; startIntervalSlider.Range = new Vector2(10.0f, 300.0f); GetPropertyData("AutoRestartInterval").AssignGUIComponent(startIntervalSlider); startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll); //*********************************************** var startWhenClientsReady = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsStartWhenClientsReady")); GetPropertyData("StartWhenClientsReady").AssignGUIComponent(startWhenClientsReady); CreateLabeledSlider(serverTab, "ServerSettingsStartWhenClientsReadyRatio", out GUIScrollBar slider, out GUITextBlock sliderLabel); string clientsReadyRequiredLabel = sliderLabel.Text; slider.Step = 0.2f; slider.Range = new Vector2(0.5f, 1.0f); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = clientsReadyRequiredLabel.Replace("[percentage]", ((int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f)).ToString()); return(true); }; GetPropertyData("StartWhenClientsReadyRatio").AssignGUIComponent(slider); slider.OnMoved(slider, slider.BarScroll); //*********************************************** var allowSpecBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowSpectating")); GetPropertyData("AllowSpectating").AssignGUIComponent(allowSpecBox); var shareSubsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsShareSubFiles")); GetPropertyData("AllowFileTransfers").AssignGUIComponent(shareSubsBox); var randomizeLevelBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsRandomizeSeed")); GetPropertyData("RandomizeSeed").AssignGUIComponent(randomizeLevelBox); var saveLogsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSaveLogs")) { OnSelected = (GUITickBox) => { //TODO: fix? //showLogButton.Visible = SaveServerLogs; return(true); } }; GetPropertyData("SaveServerLogs").AssignGUIComponent(saveLogsBox); //-------------------------------------------------------------------------------- // game settings //-------------------------------------------------------------------------------- var roundsTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.02f }; // Play Style Selection new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsPlayStyle"), font: GUI.SubHeadingFont); var playstyleList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.16f), roundsTab.RectTransform)) { AutoHideScrollBar = true, UseGridLayout = true }; playstyleList.Padding *= 2.0f; List <GUITickBox> playStyleTickBoxes = new List <GUITickBox>(); GUIRadioButtonGroup selectionPlayStyle = new GUIRadioButtonGroup(); foreach (PlayStyle playStyle in Enum.GetValues(typeof(PlayStyle))) { var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.32f, 0.49f), playstyleList.Content.RectTransform), TextManager.Get("servertag." + playStyle), font: GUI.SmallFont, style: "GUIRadioButton") { ToolTip = TextManager.Get("servertagdescription." + playStyle) }; selectionPlayStyle.AddRadioButton((int)playStyle, selectionTick); playStyleTickBoxes.Add(selectionTick); } GetPropertyData("PlayStyle").AssignGUIComponent(selectionPlayStyle); GUITextBlock.AutoScaleAndNormalize(playStyleTickBoxes.Select(t => t.TextBlock)); playstyleList.RectTransform.MinSize = new Point(0, (int)(playstyleList.Content.Children.First().Rect.Height * 2.0f + playstyleList.Padding.Y + playstyleList.Padding.W)); var endVoteBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsEndRoundVoting")); GetPropertyData("AllowEndVoting").AssignGUIComponent(endVoteBox); CreateLabeledSlider(roundsTab, "ServerSettingsEndRoundVotesRequired", out slider, out sliderLabel); string endRoundLabel = sliderLabel.Text; slider.Step = 0.2f; slider.Range = new Vector2(0.5f, 1.0f); GetPropertyData("EndVoteRequiredRatio").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = endRoundLabel + " " + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %"; return(true); }; slider.OnMoved(slider, slider.BarScroll); var respawnBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRespawning")); GetPropertyData("AllowRespawn").AssignGUIComponent(respawnBox); CreateLabeledSlider(roundsTab, "ServerSettingsRespawnInterval", out slider, out sliderLabel); string intervalLabel = sliderLabel.Text; slider.Range = new Vector2(10.0f, 600.0f); slider.StepValue = 10.0f; GetPropertyData("RespawnInterval").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { GUITextBlock text = scrollBar.UserData as GUITextBlock; text.Text = intervalLabel + " " + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); return(true); }; slider.OnMoved(slider, slider.BarScroll); var minRespawnText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "") { ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip") }; string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn") + " "; CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel); slider.ToolTip = minRespawnText.RawToolTip; slider.UserData = minRespawnText; slider.Step = 0.1f; slider.Range = new Vector2(0.0f, 1.0f); GetPropertyData("MinRespawnRatio").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = minRespawnLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %"; return(true); }; slider.OnMoved(slider, MinRespawnRatio); var respawnDurationText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "") { ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip") }; string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration") + " "; CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel); slider.ToolTip = respawnDurationText.RawToolTip; slider.UserData = respawnDurationText; slider.Step = 0.1f; slider.Range = new Vector2(60.0f, 660.0f); slider.ScrollToValue = (GUIScrollBar scrollBar, float barScroll) => { return(barScroll >= 1.0f ? 0.0f : barScroll *(scrollBar.Range.Y - scrollBar.Range.X) + scrollBar.Range.X); }; slider.ValueToScroll = (GUIScrollBar scrollBar, float value) => { return(value <= 0.0f ? 1.0f : (value - scrollBar.Range.X) / (scrollBar.Range.Y - scrollBar.Range.X)); }; GetPropertyData("MaxTransportTime").AssignGUIComponent(slider); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { if (barScroll == 1.0f) { ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + TextManager.Get("Unlimited"); } else { ((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); } return(true); }; slider.OnMoved(slider, slider.BarScroll); var traitorsMinPlayerCount = CreateLabeledNumberInput(roundsTab, "ServerSettingsTraitorsMinPlayerCount", 1, 16, "ServerSettingsTraitorsMinPlayerCountToolTip"); GetPropertyData("TraitorsMinPlayerCount").AssignGUIComponent(traitorsMinPlayerCount); var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton")); GetPropertyData("AllowRagdollButton").AssignGUIComponent(ragdollButtonBox); var disableBotConversationsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsDisableBotConversations")); GetPropertyData("DisableBotConversations").AssignGUIComponent(disableBotConversationsBox); var buttonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), roundsTab.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; var monsterButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform), TextManager.Get("ServerSettingsMonsterSpawns"), style: "GUIButtonSmall") { Enabled = !GameMain.NetworkMember.GameStarted }; var monsterFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomLeft, Pivot.BottomRight)) { Visible = false }; monsterButton.UserData = monsterFrame; monsterButton.OnClicked = (button, obj) => { if (GameMain.NetworkMember.GameStarted) { ((GUIComponent)obj).Visible = false; button.Enabled = false; return(true); } ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return(true); }; InitMonstersEnabled(); List <string> monsterNames = MonsterEnabled.Keys.ToList(); tempMonsterEnabled = new Dictionary <string, bool>(MonsterEnabled); foreach (string s in monsterNames) { string translatedLabel = TextManager.Get($"Character.{s}", true); var monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform) { MinSize = new Point(0, 25) }, label: translatedLabel ?? s) { Selected = tempMonsterEnabled[s], OnSelected = (GUITickBox tb) => { tempMonsterEnabled[s] = tb.Selected; return(true); } }; } var cargoButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform), TextManager.Get("ServerSettingsAdditionalCargo"), style: "GUIButtonSmall") { Enabled = !GameMain.NetworkMember.GameStarted }; var cargoFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomRight, Pivot.BottomLeft)) { Visible = false }; cargoButton.UserData = cargoFrame; cargoButton.OnClicked = (button, obj) => { if (GameMain.NetworkMember.GameStarted) { ((GUIComponent)obj).Visible = false; button.Enabled = false; return(true); } ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return(true); }; GUITextBlock.AutoScaleAndNormalize(buttonHolder.Children.Select(c => ((GUIButton)c).TextBlock)); foreach (ItemPrefab ip in ItemPrefab.Prefabs) { if (ip.AllowAsExtraCargo.HasValue) { if (!ip.AllowAsExtraCargo.Value) { continue; } } else { if (!ip.CanBeBought) { continue; } } var itemFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), cargoFrame.Content.RectTransform) { MinSize = new Point(0, 30) }, isHorizontal: true) { Stretch = true, UserData = cargoFrame, RelativeSpacing = 0.05f }; if (ip.InventoryIcon != null || ip.sprite != null) { GUIImage img = new GUIImage(new RectTransform(new Point(itemFrame.Rect.Height), itemFrame.RectTransform), ip.InventoryIcon ?? ip.sprite, scaleToFit: true) { CanBeFocused = false }; img.Color = img.Sprite == ip.InventoryIcon ? ip.InventoryIconColor : ip.SpriteColor; } new GUITextBlock(new RectTransform(new Vector2(0.75f, 1.0f), itemFrame.RectTransform), ip.Name, font: GUI.SmallFont) { Wrap = true, CanBeFocused = false }; ExtraCargo.TryGetValue(ip, out int cargoVal); var amountInput = new GUINumberInput(new RectTransform(new Vector2(0.35f, 1.0f), itemFrame.RectTransform), GUINumberInput.NumberType.Int, textAlignment: Alignment.CenterLeft) { MinValueInt = 0, MaxValueInt = 100, IntValue = cargoVal }; amountInput.OnValueChanged += (numberInput) => { if (ExtraCargo.ContainsKey(ip)) { ExtraCargo[ip] = numberInput.IntValue; if (numberInput.IntValue <= 0) { ExtraCargo.Remove(ip); } } else { ExtraCargo.Add(ip, numberInput.IntValue); } }; } //-------------------------------------------------------------------------------- // antigriefing //-------------------------------------------------------------------------------- var antigriefingTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Antigriefing].RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.02f }; var tickBoxContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.16f), antigriefingTab.RectTransform)) { AutoHideScrollBar = true, UseGridLayout = true }; tickBoxContainer.Padding *= 2.0f; var allowFriendlyFire = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsAllowFriendlyFire")); GetPropertyData("AllowFriendlyFire").AssignGUIComponent(allowFriendlyFire); var killableNPCs = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsKillableNPCs")); GetPropertyData("KillableNPCs").AssignGUIComponent(killableNPCs); var destructibleOutposts = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsDestructibleOutposts")); GetPropertyData("DestructibleOutposts").AssignGUIComponent(destructibleOutposts); var lockAllDefaultWires = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsLockAllDefaultWires")); GetPropertyData("LockAllDefaultWires").AssignGUIComponent(lockAllDefaultWires); var allowRewiring = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsAllowRewiring")); GetPropertyData("AllowRewiring").AssignGUIComponent(allowRewiring); var allowWifiChatter = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsAllowWifiChat")); GetPropertyData("AllowLinkingWifiToChat").AssignGUIComponent(allowWifiChatter); var allowDisguises = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsAllowDisguises")); GetPropertyData("AllowDisguises").AssignGUIComponent(allowDisguises); var voteKickBox = new GUITickBox(new RectTransform(new Vector2(0.48f, 0.05f), tickBoxContainer.Content.RectTransform), TextManager.Get("ServerSettingsAllowVoteKick")); GetPropertyData("AllowVoteKick").AssignGUIComponent(voteKickBox); GUITextBlock.AutoScaleAndNormalize(tickBoxContainer.Content.Children.Select(c => ((GUITickBox)c).TextBlock)); tickBoxContainer.RectTransform.MinSize = new Point(0, (int)(tickBoxContainer.Content.Children.First().Rect.Height * 2.0f + tickBoxContainer.Padding.Y + tickBoxContainer.Padding.W)); CreateLabeledSlider(antigriefingTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel); string votesRequiredLabel = sliderLabel.Text + " "; slider.Step = 0.2f; slider.Range = new Vector2(0.5f, 1.0f); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = votesRequiredLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %"; return(true); }; GetPropertyData("KickVoteRequiredRatio").AssignGUIComponent(slider); slider.OnMoved(slider, slider.BarScroll); CreateLabeledSlider(antigriefingTab, "ServerSettingsAutobanTime", out slider, out sliderLabel); string autobanLabel = sliderLabel.Text + " "; slider.Step = 0.01f; slider.Range = new Vector2(0.0f, MaxAutoBanTime); slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { ((GUITextBlock)scrollBar.UserData).Text = autobanLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue); return(true); }; GetPropertyData("AutoBanTime").AssignGUIComponent(slider); slider.OnMoved(slider, slider.BarScroll); var wrongPasswordBanBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsBanAfterWrongPassword")); GetPropertyData("BanAfterWrongPassword").AssignGUIComponent(wrongPasswordBanBox); var allowedPasswordRetries = CreateLabeledNumberInput(antigriefingTab, "ServerSettingsPasswordRetriesBeforeBan", 0, 10); GetPropertyData("MaxPasswordRetriesBeforeBan").AssignGUIComponent(allowedPasswordRetries); wrongPasswordBanBox.OnSelected += (tb) => { allowedPasswordRetries.Enabled = tb.Selected; return(true); }; // karma -------------------------------------------------------------------------- var karmaBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform), TextManager.Get("ServerSettingsUseKarma")); GetPropertyData("KarmaEnabled").AssignGUIComponent(karmaBox); karmaPresetDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), antigriefingTab.RectTransform)); foreach (string karmaPreset in GameMain.NetworkMember.KarmaManager.Presets.Keys) { karmaPresetDD.AddItem(TextManager.Get("KarmaPreset." + karmaPreset), karmaPreset); } var karmaSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), antigriefingTab.RectTransform), style: null); var karmaSettingsList = new GUIListBox(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform)) { Spacing = (int)(8 * GUI.Scale) }; karmaSettingsList.Padding *= 2.0f; karmaSettingsBlocker = new GUIFrame(new RectTransform(Vector2.One, karmaSettingsContainer.RectTransform, Anchor.CenterLeft) { MaxSize = new Point(karmaSettingsList.ContentBackground.Rect.Width, int.MaxValue) }, style: null) { UserData = "karmasettingsblocker", Color = Color.Black * 0.95f }; karmaSettingsBlocker.Color *= 0.5f; karmaPresetDD.SelectItem(KarmaPreset); karmaSettingsBlocker.Visible = !karmaBox.Selected || KarmaPreset != "custom"; GameMain.NetworkMember.KarmaManager.CreateSettingsFrame(karmaSettingsList.Content); karmaPresetDD.OnSelected = (selected, obj) => { string newKarmaPreset = obj as string; if (newKarmaPreset == KarmaPreset) { return(true); } List <NetPropertyData> properties = netProperties.Values.ToList(); List <object> prevValues = new List <object>(); foreach (NetPropertyData prop in netProperties.Values) { prevValues.Add(prop.TempValue); if (prop.GUIComponent != null) { prop.Value = prop.GUIComponentValue; } } if (KarmaPreset == "custom") { GameMain.NetworkMember?.KarmaManager?.SaveCustomPreset(); GameMain.NetworkMember?.KarmaManager?.Save(); } KarmaPreset = newKarmaPreset; GameMain.NetworkMember.KarmaManager.SelectPreset(KarmaPreset); karmaSettingsList.Content.ClearChildren(); karmaSettingsBlocker.Visible = !karmaBox.Selected || KarmaPreset != "custom"; GameMain.NetworkMember.KarmaManager.CreateSettingsFrame(karmaSettingsList.Content); for (int i = 0; i < netProperties.Count; i++) { properties[i].TempValue = prevValues[i]; } return(true); }; AssignGUIComponent("KarmaPreset", karmaPresetDD); karmaBox.OnSelected = (tb) => { karmaSettingsBlocker.Visible = !tb.Selected || KarmaPreset != "custom"; return(true); }; //-------------------------------------------------------------------------------- // banlist //-------------------------------------------------------------------------------- BanList.CreateBanFrame(settingsTabs[(int)SettingsTab.Banlist]); //-------------------------------------------------------------------------------- // whitelist //-------------------------------------------------------------------------------- Whitelist.CreateWhiteListFrame(settingsTabs[(int)SettingsTab.Whitelist]); }