示例#1
0
        public override void OnInspectorGUI()
        {
            DrawDefaultInspector();

            GUILayout.Label("");
            if (GUILayout.Button("Check neighbors"))
            {
                MapConfig palette   = (MapConfig)serializedObject.targetObject;
                var       neighbors = palette.Neighbors();
                // TODO:
            }
            GUILayout.Label("");
        }