static BGCrossPlatformInputManager() { s_TouchInput = new BGMobileInput(); s_HardwareInput = new BGStandaloneInput(); #if MOBILE_INPUT activeInput = s_TouchInput; #else activeInput = s_HardwareInput; #endif }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Hardware: activeInput = s_HardwareInput; break; case ActiveInputMethod.Touch: activeInput = s_TouchInput; break; } }