/// <inheritdoc/> public override bool Equals(object rhs) { if (rhs is LimitLinearRange) { LimitLinearRange other = (LimitLinearRange)rhs; return(base.Equals(rhs) && Lower == other.Lower && Upper == other.Upper); } return(false); }
/// <summary>Initializes the struct with default values.</summary> public static LimitLinearRange Default() { LimitLinearRange value = new LimitLinearRange(); value.lower = 0f; value.upper = 0f; value.contactDist = -1f; value.restitution = 0f; value.spring = new Spring(); return(value); }
private static extern void Internal_SetLimit(IntPtr thisPtr, LimitLinearRange limit);
private static extern void Internal_getLimit(IntPtr thisPtr, out LimitLinearRange __output);
/// <summary> /// Constructs a new set of GUI elements for inspecting the limit object. /// </summary> /// <param name="limit">Initial values to assign to the GUI elements.</param> /// <param name="layout">Layout to append the GUI elements to.</param> /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state. /// </param> public LimitLinearRangeGUI(LimitLinearRange limit, GUILayout layout, SerializableProperties properties) { this.limitData = limit.Data; limitLowerField.OnChanged += x => { limitData.lower = x; MarkAsModified(); }; limitLowerField.OnFocusLost += ConfirmModify; limitUpperField.OnChanged += x => { limitData.upper = x; MarkAsModified(); }; limitUpperField.OnFocusLost += ConfirmModify; layout.AddElement(limitLowerField); layout.AddElement(limitUpperField); limitCommonGUI = new LimitCommonGUI("linearRange", limit.CommonData, layout, properties); limitCommonGUI.OnChanged += x => MarkAsModified(); limitCommonGUI.OnConfirmed += ConfirmModify; }