/// <summary> /// Adds a new fixed space object. Fixed space inserts a blank space with specific width or height (depending on /// layout type) in the layout. Space is inserted after all existing elements. /// </summary> /// <param name="size">Size of the space in pixels. This will represent either width or height depending whether the /// layout is vertical or horizontal.</param> /// <returns>Newly created fixed space.</returns> public GUIFixedSpace InsertSpace(int idx, int size) { GUIFixedSpace space = new GUIFixedSpace(size); InsertElement(idx, space); return(space); }
/// <summary> /// Adds a new fixed space object. Fixed space inserts a blank space with specific /// width or height (depending on layout type) in the layout. Space is inserted after all existing elements. /// </summary> /// <param name="size">Size of the space in pixels. This will represent either width or height depending whether the /// layout is vertical or horizontal.</param> /// <returns>Newly created fixed space.</returns> public GUIFixedSpace AddSpace(int size) { GUIFixedSpace space = new GUIFixedSpace(size); AddElement(space); return(space); }
/// <summary> /// Adds a new fixed space object. Fixed space inserts a blank space with specific width or height (depending on /// layout type) in the layout. Space is inserted after all existing elements. /// </summary> /// <param name="idx">Index at which to insert the space.</param> /// <param name="size">Size of the space in pixels. This will represent either width or height depending whether the /// layout is vertical or horizontal.</param> /// <returns>Newly created fixed space.</returns> public GUIFixedSpace InsertSpace(int idx, int size) { GUIFixedSpace space = new GUIFixedSpace(size); InsertElement(idx, space); return space; }
/// <summary> /// Adds a new fixed space object. Fixed space inserts a blank space with specific /// width or height (depending on layout type) in the layout. Space is inserted after all existing elements. /// </summary> /// <param name="size">Size of the space in pixels. This will represent either width or height depending whether the /// layout is vertical or horizontal.</param> /// <returns>Newly created fixed space.</returns> public GUIFixedSpace AddSpace(int size) { GUIFixedSpace space = new GUIFixedSpace(size); AddElement(space); return space; }
private static extern void Internal_CreateInstance(GUIFixedSpace instance, int size);