/// <summary> /// 풍서 등록 /// </summary> /// <param name="_iscorrect"></param> private void AddBaloonItem(Baloon.BaloonType _type) { Baloon _bal = createBaloon(); _bal.SetData(clicklistener, _type, 3, bIsSlowTime, Baloon.State.Move); _bal.StartBaloon(); }
/// <summary> /// 풍서 등록 /// </summary> /// <param name="_iscorrect"></param> private void AddBaloon(bool _iscorrect) { Baloon _bal = createBaloon(); if (_iscorrect) { _bal.SetData(clicklistener, Baloon.BaloonType.Correct, 3, bIsSlowTime, Baloon.State.Move); } else { _bal.SetData(clicklistener, Baloon.BaloonType.InCorrect, 3, bIsSlowTime, Baloon.State.Move); } _bal.StartBaloon(); }