示例#1
0
 private void OnBalloonPumped(Balloon balloon)
 {
     this._balloonChangeInProgress = false;
 }
示例#2
0
 private void OnBalloonPopped(Balloon balloon)
 {
     this._balloons.Remove(balloon);
     this._balloonPool.Destroy(balloon.gameObject);
     this._balloonChangeInProgress = false;
 }