示例#1
0
文件: GLDM.cs 项目: jfreax/BAIMP
        public override IType[] Run(Dictionary<RequestType, object> requestedData, BaseOption[] options, IType[] inputArgs)
        {
            TScan scan = inputArgs[0] as TScan;
            int bpp = (int) options[0].Value;
            int dx = (int) options[1].Value;
            int dy = (int) options[2].Value;
            int p = (int) Math.Pow(2, bpp);

            TMatrix matrix;
            if (bpp > 10) {
                matrix = new TMatrix(new SparseMatrix<float>(p + 1, p + 1));
            } else {
                matrix = new TMatrix(new float[p + 1, p + 1]);
            }

            int width = (int) scan.Size.Width;
            int height = (int) scan.Size.Height;

            int startX = Math.Max(0, -dx);
            int startY = Math.Max(0, -dy);

            int endX = width - Math.Max(0, dx);
            int endY = height - Math.Max(0, dy);

            //			float[] data = scan.Data;
            //			double max = data.Max();
            //
            //			int offset = Math.Max(0, dx);
            //			if (max > 0.0) {
            //				unsafe {
            //					fixed (float* ptrData = data) {
            //						float* src = ptrData;
            //
            //						int oldProgress = 0;
            //						for (int y = startY; y < endY; y++) {
            //							for (int x = startX; x < endX; x++, src++) {
            //								int posWithOffset = ((y + dy) * width) + (x + dx);
            //
            //								int fromValue = (int) ((*src / max) * p);
            //								int toValue = (int) ((data[posWithOffset] / max) * p);
            //								matrix[fromValue, toValue] += increment;
            //
            //							}
            //							src += offset;
            //
            //							int progress = (int) (y * 100.0) / height;
            //							if (progress - oldProgress > 10) {
            //								oldProgress = progress;
            //								SetProgress(progress);
            //							}
            //						}
            //					}
            //				}
            //			}

            IType[] ret = { matrix };
            return ret;
        }
示例#2
0
文件: Haralick.cs 项目: jfreax/BAIMP
 public HaralickIntern(TMatrix matrix)
 {
     this.InputMatrix = matrix;
 }