public Game Create(Game game) { var output = _db.Games.Insert(game); var outputGame = (Game)output; outputGame.Id = output._id; return outputGame; }
public Game Save(Game game) { if (game.Id != ObjectId.Empty) return Update(game); else return Create(game); }
public Game Update(Game game) { _db.Games.Update(game); return Get(game.Id); }
public Game Update(string id, Game game) { game.Id = new ObjectId(id); return Update(game); }
public GameDto(Game game) { id = game.IdAsString; title = game.Title; genre = game.Genre; }