protected override void Initialize() { KinectSensor.KinectSensors.StatusChanged += new EventHandler<StatusChangedEventArgs>(KinectSensors_StatusChanged); DiscoverKinectSensor(); pulling = new Interaction1(); base.Initialize(); }
protected override void Initialize() { KinectSensor.KinectSensors.StatusChanged += new EventHandler<StatusChangedEventArgs>(KinectSensors_StatusChanged); DiscoverKinectSensor(); pulling = new Interaction1(); putOut = new Interaction2a(); takeOut = new Interaction2b(); swingAt = new Interaction3(); throwAt = new Interaction4(); base.Initialize(); }